Dungeon Crawl Stone Soup version 0.28-b1-78-gc65acfa365 (webtiles) character file. Game seed: 13249045987248016797 1743 donat the Chopper (level 9, 0/73 HPs) Began as a Gnoll Cinder Acolyte on Feb 3, 2022. Was a High Priest of Ignis. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon. The game lasted 00:36:18 (8089 turns). donat the Chopper (Gnoll Cinder Acolyte) Turns: 8089, Time: 00:36:19 Health: 0/73 AC: 5 Str: 13 XL: 9 Next: 5% Magic: 4/16 EV: 12 Int: 18 God: Ignis [*****.] Gold: 201 SH: 0 Dex: 8 Spells: 15/17 levels left rFire + . . SeeInvis . a - -1 hand axe (flame) rCold + . . Faith . (no shield) rNeg . . . Spirit . w - +0 leather armour {rC+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . o - +0 pair of gloves Will ..... j - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.15/turn (no ring) @: lethally poisoned (0 -> -18) A: fangs 1, strong nose, distributed training a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 7 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) b - a +0 hunting sling of flaming f - a +0 trident l - a +0 war axe p - a +4 falchion q - a +0 long sword y - a +0 flail of draining z - a +0 hand axe Missiles c - 88 arrows g - 66 stones (quivered) v - 33 sling bullets Armour j - a +0 pair of boots (worn) o - a +0 pair of gloves (worn) r - a +0 scale mail w - a +0 leather armour of cold resistance (worn) Jewellery D - a +6 ring of dexterity Wands F - a wand of paralysis (1) Scrolls d - a scroll of torment {unknown} h - 5 scrolls of teleportation k - a scroll of fog {unknown} m - a scroll of amnesia {unknown} n - 2 scrolls of immolation {unknown} s - 2 scrolls of summoning {unknown} t - 2 scrolls of magic mapping {unknown} A - a scroll of fear {unknown} C - 4 scrolls of identify Potions e - a potion of lignification i - a potion of ambrosia u - a potion of resistance x - 4 potions of curing {unknown} B - a potion of attraction {unknown} E - a potion of flight {unknown} Skills: + Level 7.6 Fighting + Level 3.8 Short Blades + Level 3.8 Long Blades + Level 7.6 Axes + Level 3.8 Maces & Flails + Level 3.8 Polearms + Level 3.8 Staves + Level 3.8 Slings + Level 3.8 Bows + Level 3.8 Crossbows + Level 3.8 Throwing + Level 3.8 Armour + Level 3.8 Dodging + Level 3.8 Stealth + Level 3.8 Shields + Level 3.8 Unarmed Combat + Level 4.8 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Transmutations + Level 6.3 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Poison Magic + Level 4.2 Invocations + Level 3.8 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 54% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 15% N/A 7% 2 Call Canine Familiar Summ 15% N/A 14% 3 Portal Projectile Hex/Tloc 30% N/A 14% 3 Stone Arrow Conj/Erth 30% 3d8 14% 3 Sticky Flame Conj/Fire 21% 2d4 24% 4 Animate Armour Summ/Erth 30% N/A 41% 4 Dispel Undead Necr 15% 3d10 41% 4 Leda's Liquefaction Hex/Erth 7% N/A 41% 4 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Zin The Shining One Annotations: D:2 exclusion: downstairs D:3 3 runed translucent doors, Sigmund; donat's ghost, amateur GnCA Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin poisons you! The water moccasin bites you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the white imp but do no damage. You feel extremely sick. The water moccasin bites you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur skeleton. The centaur skeleton is moderately damaged. The centaur skeleton's fire resistance burns away. You feel very sick. The water moccasin bites you. x2 Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (heavily wounded, more vulnerable to fire, chance to affect: 59%) The water moccasin resists with significant effort. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, more vulnerable to fire, chance to affect: 59%) The water moccasin suddenly stops moving! * * * LOW HITPOINT WARNING * * * You feel very sick. The helpless water moccasin fails to defend itself. You hit the water moccasin. You burn the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. The helpless water moccasin fails to defend itself. You slash the water moccasin! You burn the water moccasin. You kill the water moccasin! You die... #.........# #......... #........ ....... ..... ... #.# #@# #†# #5# ∆ #Z# .(. #.... ...... ...(.... ....##... You could see a white imp and a centaur skeleton (combustible). Vanquished Creatures Prince Ribbit (D:5) Grinder (D:6) 2 water moccasins 2 sky beasts An ice beast (D:6) An ogre (D:6) 4 scorpions 3 howler monkeys A jelly (D:6) A centaur zombie (D:6) An orc priest (D:5) A centaur skeleton (D:4) 2 hounds (D:5) A bullfrog skeleton (D:6) 3 iguanas Terence (D:2) A killer bee zombie (D:6) A hound skeleton (D:4) A howler monkey skeleton (D:4) 7 adders A shadow imp (D:5) 2 white imps 2 ufetubi 5 dart slugs 9 orcs 4 bats 8 endoplasms 4 giant cockroaches 5 hobgoblins 2 jackals (D:4) 9 kobolds 4 quokkas 9 ball pythons A frilled lizard (D:1) 2 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donat the Gnoll Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 500 | D:1 | Reached XP level 2. HP: 27/29 MP: 5/5 505 | D:1 | Learned a level 2 spell: Scorch 1298 | D:1 | Found a faded altar of an unknown god. 1618 | D:2 | Reached XP level 3. HP: 35/35 MP: 1/7 1861 | D:2 | Reached skill level 1 in Invocations 1862 | D:2 | Noticed Terence 2459 | D:2 | Reached skill level 1 in Short Blades 2459 | D:2 | Reached skill level 1 in Long Blades 2459 | D:2 | Reached skill level 1 in Maces & Flails 2459 | D:2 | Reached skill level 1 in Polearms 2459 | D:2 | Reached skill level 1 in Staves 2459 | D:2 | Reached skill level 1 in Slings 2459 | D:2 | Reached skill level 1 in Bows 2459 | D:2 | Reached skill level 1 in Crossbows 2459 | D:2 | Reached skill level 1 in Throwing 2459 | D:2 | Reached skill level 1 in Armour 2459 | D:2 | Reached skill level 1 in Dodging 2459 | D:2 | Reached skill level 1 in Stealth 2459 | D:2 | Reached skill level 1 in Shields 2459 | D:2 | Reached skill level 1 in Unarmed Combat 2459 | D:2 | Reached skill level 1 in Evocations 2772 | D:3 | Reached XP level 4. HP: 41/41 MP: 5/8 2873 | D:3 | Found a runed translucent gate. 2873 | D:3 | Found a runed translucent gate. 2873 | D:3 | Found a runed translucent gate. 2874 | D:3 | Noticed donat's ghost (amateur GnCA) 3048 | D:3 | Noticed Sigmund 3435 | D:2 | Killed Terence 3436 | D:2 | Reached skill level 1 in Conjurations 3436 | D:2 | Reached skill level 1 in Hexes 3436 | D:2 | Reached skill level 1 in Summonings 3436 | D:2 | Reached skill level 1 in Necromancy 3436 | D:2 | Reached skill level 1 in Translocations 3436 | D:2 | Reached skill level 1 in Transmutations 3436 | D:2 | Reached skill level 1 in Ice Magic 3436 | D:2 | Reached skill level 1 in Air Magic 3436 | D:2 | Reached skill level 1 in Earth Magic 3436 | D:2 | Reached skill level 1 in Poison Magic 3722 | D:4 | Reached XP level 5. HP: 42/47 MP: 4/9 4128 | D:4 | Reached XP level 6. HP: 39/53 MP: 0/11 4918 | D:5 | Entered Level 5 of the Dungeon 5016 | D:5 | Found a staircase to the Ecumenical Temple. 5022 | Temple | Entered the Ecumenical Temple 5369 | D:5 | Noticed a sky beast 5378 | D:5 | Killed a sky beast 5379 | D:5 | Reached XP level 7. HP: 59/59 MP: 5/12 5473 | D:5 | Noticed Prince Ribbit 5479 | D:5 | Killed Prince Ribbit 5935 | D:5 | Reached XP level 8. HP: 67/67 MP: 7/14 7228 | D:6 | Noticed Grinder 7236 | D:6 | Killed Grinder 7480 | D:6 | Reached XP level 9. HP: 72/72 MP: 9/16 8089 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, shapermc_ecumenical_altar_starsandcircs, serial_glass, glass_columns_b, glass_columns_b, nicolae_concentric_dashed_squares_mild, chequers_serial_rivers_large_a D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, uniq_terence D:3: wander_river, layout_loops_cross, gammafunk_ghost_split, uniq_sigmund D:4: minmay_evil_eye, layout_basic, hangedman_abyss_or_decor_lesser_grid, minivault_1, grunt_ministairs_9 D:5: layout_layer_cave, minmay_temple_entry_gardened_gates, uniq_prince_ribbit1 D:6: layout_loops_corners, abandoned_shop, uniq_grinder D:7: layout_rooms, hex_medium Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Invocations | 1 2 3 4 | 4.2 Short Blades | 1 2 3 | 3.8 Long Blades | 1 2 3 | 3.8 Maces & Flails | 1 2 3 | 3.8 Polearms | 1 2 3 | 3.8 Staves | 1 2 3 | 3.8 Slings | 1 2 3 | 3.8 Bows | 1 2 3 | 3.8 Crossbows | 1 2 3 | 3.8 Throwing | 1 2 3 | 3.8 Armour | 1 2 3 | 3.8 Dodging | 1 2 3 | 3.8 Stealth | 1 2 3 | 3.8 Shields | 1 2 3 | 3.8 Unarmed Combat | 1 2 3 | 3.8 Evocations | 1 2 3 | 3.8 Spellcasting | 3 4 | 4.8 Conjurations | 1 2 3 | 3.1 Hexes | 1 2 3 | 3.1 Summonings | 1 2 3 | 3.1 Necromancy | 1 2 3 | 3.1 Translocations | 1 2 3 | 3.1 Transmutations | 1 2 3 | 3.1 Ice Magic | 1 2 3 | 3.1 Air Magic | 1 2 3 | 3.1 Earth Magic | 1 2 3 | 3.1 Poison Magic | 1 2 3 | 3.1 Fighting | 7 | 7.6 Axes | 7 | 7.6 Fire Magic | 6 | 6.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 80 | 79 | 51 || 210 Bite | 5 | 7 | 4 || 16 Punch | | 3 | || 3 Fire: Hunting sling | | 3 | 20 || 23 Throw: Stone | | | 1 || 1 Cast: Scorch | 17 | 39 | 60 || 116 Evoke: Wand | | | 2 || 2 Use: Scroll | 2 | 3 | || 5 Stab: Sleeping | | 1 | 1 || 2 Paralysed | | | 2 || 2 Armor: Robe | 6 | | || 6 Leather armour | 19 | 29 | 33 || 81 Dodge: Dodged | 65 | 72 | 49 || 186