Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 15478096727970426100 25 negi3 the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on June 11, 2022. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1513 turns). negi3 the Conjurer (Draconian Conjurer) Turns: 1513, Time: 00:02:00 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 86% Magic: 0/5 EV: 12 Int: 18 God: Gold: 49 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Jewellery a - a ring of protection from cold Scrolls e - a scroll of enchant weapon {unknown} Potions c - 2 potions of brilliance {unknown} d - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 s - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (92% to hit) The searing ray hits the worm. The worm is lightly wounded. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 92% to hit) The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. The worm bites you! You hit the worm but do no damage. The worm is moderately wounded. The worm bites you. You hit the worm but do no damage. The worm is moderately wounded. You hit the worm. The worm is moderately wounded. The worm closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. The worm bites you! You die... ##.......# #........# ######.# #........# . .......# #[.......# # #(....# #........# # #.....# #........# # #.....# #........# # #.....# #...@w...# ####.....####.#.$....# ........).....##.......# #####...################ ............ ############ ........ ######## # You could see a worm. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A goblin (D:2) 3 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 6 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | negi3 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 656 | D:1 | Found a faded altar of an unknown god. 1500 | D:2 | Learned a level 2 spell: Searing Ray 1513 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_basic, nrook_loot_triangle, hangedman_decor_push, minmay_misc_feat_roman Action || total -------------------------++------- Melee: Unarmed || 4 Short sword || 7 Tailslap || 1 Cast: Magic Dart || 47 Searing Ray || 2 Armor: Skin || 1 Dodge: Dodged || 7