Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1067684862526426867 712 nem the Conjurer (level 7, -14/38 HPs) Began as a Deep Elf Conjurer on Aug 6, 2022. Was an Initiate of Vehumet. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (37 damage) ... on level 7 of the Dungeon. The game lasted 00:05:55 (4347 turns). nem the Conjurer (Deep Elf Conjurer) Turns: 4347, Time: 00:05:56 Health: -14/38 AC: 4 Str: 4 XL: 7 Next: 41% Magic: 13/18 EV: 14 Int: 25 God: Vehumet [......] Gold: 248 SH: 0 Dex: 13 Spells: 5/19 levels left rFire + . . SeeInvis . r - staff of death rCold + . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . h - +0 helmet rElec . Harm . t - scarf {rC+ rF+} rCorr . Rampage . k - +0 pair of gloves Will ..... (no boots) Stlth ++........ l - amulet of regeneration HPRegen 0.92/turn p - ring of flight MPRegen 0.16/turn (no ring) @: flying A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 248 gold pieces. Inventory: Hand Weapons b - a +0 dagger m - a +1 dire flail of draining Missiles j - a throwing net Armour a - a +0 robe (worn) h - a +0 helmet (worn) k - a +0 pair of gloves (worn) t - a scarf of resistance (worn) Magical Staves r - a staff of death (weapon) Jewellery l - an amulet of regeneration (around neck) p - a ring of flight (left hand) Wands u - a wand of charming (13) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of fog {unknown} e - 2 scrolls of identify {unknown} f - 4 scrolls of fear {unknown} i - a scroll of blinking {unknown} n - a scroll of immolation {unknown} o - a scroll of enchant weapon {unknown} Potions g - a potion of heal wounds {unknown} q - a potion of brilliance {unknown} s - a potion of haste v - a potion of degeneration {unknown} Skills: + Level 1.1 Fighting + Level 5.8 Dodging - Level 2.4 Stealth + Level 6.5 Spellcasting + Level 6.6 Conjurations + Level 1.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Animate Skeleton Necr 50% N/A 3% 1 d - Dazzling Flash Conj/Hex 48% N/A 5% 3 e - Vampiric Draining Necr 25% 2d7 11% 3 f - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Pain Necr 100% 1d9 3% 1 Fulminant Prism Conj/Hex 12% 3d9 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Hepliaklqana Makhleb Okawaru Vehumet Wu Jian Yredelemnul Zin Shops: D:1 [ Annotations: D:8 Harold Message History You continue putting on your scarf of resistance. x4 You finish putting on your scarf of resistance. You feel resistant to extremes of temperature. There is a stone staircase leading up here. You fly upwards. Found a twisted brass wand and a fuming white potion. There is a stone staircase leading down here. Found a halberd and 10 gold pieces. Found 13 arrows. u - a wand of charming (13) v - a fuming white potion Found 22 bolts. You now have 248 gold pieces (gained 10). A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. Found a stone staircase leading up. The two-headed ogre shouts in stereo! A killer bee zombie comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... ##.....# #.. #......##..........#... ##..)...##........#..... #..##.................... ...##.................... ....#........(........... ..#...................... ......................<.. ................@O....... .............#........... .>...........###......... #.#...........#.......... ###...................... #...................... ........................ ......#.................. ##..#####........##...... You could see a two-headed ogre. Vanquished Creatures Sigmund (D:2) 2 black bears Blork the orc (D:4) A jelly (D:4) A wyvern skeleton (D:5) 2 hounds (D:4) An iguana (D:4) 4 adders An adder skeleton (D:4) 2 dart slugs An orc (D:4) 5 bats 8 endoplasms 7 giant cockroaches 2 goblins 4 hobgoblins 5 kobolds 2 quokkas 7 ball pythons 4 frilled lizards 7 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nem the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Found Binikiw's Antique Armour Emporium. 259 | D:1 | Reached XP level 2. HP: 13/15 MP: 2/8 1194 | D:2 | Learned a level 2 spell: Searing Ray 1255 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1575 | D:2 | Noticed Sigmund 1589 | D:2 | Killed Sigmund 1590 | D:2 | Reached skill level 5 in Spellcasting 1590 | D:2 | Reached skill level 5 in Conjurations 1590 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/13 1590 | D:2 | Reached XP level 5. HP: 28/28 MP: 2/14 3111 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/16 3227 | D:4 | Noticed Blork the orc 3240 | D:4 | Killed Blork the orc 3241 | D:4 | Reached skill level 5 in Dodging 3383 | D:4 | Learned a level 1 spell: Animate Skeleton 3387 | D:4 | Learned a level 3 spell: Dazzling Flash 3391 | D:4 | Learned a level 3 spell: Vampiric Draining 3396 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3437 | D:4 | Found a staircase to the Ecumenical Temple. 3448 | Temple | Entered the Ecumenical Temple 3484 | Temple | Became a worshipper of Vehumet 3844 | D:4 | Reached XP level 7. HP: 37/37 MP: 9/18 3985 | D:5 | Entered Level 5 of the Dungeon 4013 | D:5 | Reached skill level 1 in Necromancy 4063 | D:5 | Reached skill level 1 in Fighting 4166 | D:5 | You are sucked into a shaft and drop 3 floors! 4246 | D:8 | Noticed Harold 4338 | D:7 | Noticed a two-headed ogre 4347 | D:7 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, serial_shops, shop D:2: layout_loops_corners, amethyst_killhole, kennysheep_doodads, kennysheep_big_empty_room, serial_bayou_pond_b, minmay_misc_feat_plants, uniq_sigmund D:3: layout_basic, grunt_decor_clamped D:4: layout_gridville, minmay_temple_entry_mini_moons, chequers_serial_rivers_micro_c, uniq_blork_the_orc D:5: nicolae_BIG_FREAKIN_CUBE, layout_gridville, uniq_menkaure D:7: layout_cave_pools D:8: layout_cave_pods, chequers_hall_statues_corner_a, uniq_harold, uniq_grum, uniq_psyche Temple: mainiacjoe_temple_circle_huts Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 | 5.8 Spellcasting | 5 6 | 6.5 Conjurations | 5 6 | 6.6 Necromancy | 1 | 1.7 Fighting | 1 | 1.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dire flail | | 2 | || 2 Cast: Magic Dart | 61 | 66 | 6 || 133 Searing Ray | 1 | 6 | 3 || 10 Use: Potion | 2 | | || 2 Armor: Robe | | 3 | 1 || 4 Dodge: Dodged | 5 | 7 | 8 || 20