Dungeon Sprint DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 7604003553059943465 0 pandaa the Magician (level 1, -13/22 HPs) Began as a Djinni Conjurer on Apr 8, 2022. Mangled by a neqoxec (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (16 turns). pandaa the Magician (Djinni Conjurer) Turns: 16, Time: 00:00:12 Health: -13/22 AC: 1 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 17 God: SH: 0 Dex: 9 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: berserking (expiring), flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clumsy 1, deformed body, dopey 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Searing Ray Conj 26% 2d5 7% 2 c - Dazzling Flash Conj/Hex 26% N/A 13% 3 d - Fulminant Prism Conj/Hex 6% 3d7 41% 4 e - Iskenderun's Mystic Conj/Tloc 13% 2d5 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are clumsy. (Dex -2) Armour fits poorly on your strangely shaped body. You are dopey. (Int -2) Message History The neqoxec hits you! You closely miss the neqoxec. The neqoxec misses you. You punch the neqoxec! The neqoxec is moderately wounded. You closely miss the neqoxec. The neqoxec is moderately wounded. The neqoxec gestures at you. Strange energies course through your body. You feel stupid. You closely miss the neqoxec. The neqoxec is moderately wounded. The neqoxec misses you. You hit the neqoxec but do no damage. The neqoxec is moderately wounded. You closely miss the neqoxec. The neqoxec is moderately wounded. The neqoxec barely misses you. The neqoxec gestures at you. Something tries to feed on your intellect! You hit the neqoxec. The neqoxec is heavily wounded. The neqoxec gestures at you. Something tries to feed on your intellect! The neqoxec hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the neqoxec. The neqoxec is heavily wounded. You barely miss the neqoxec. The neqoxec is heavily wounded. The neqoxec gestures at you. Strange energies course through your body. Your body twists and deforms. You miss the neqoxec. The neqoxec is heavily wounded. The neqoxec gestures at you. Something tries to feed on your intellect! The neqoxec hits you! Ouch! That really hurt! You die... # #. #+# #3##.## #3@<.+ ###.## #+# You could see 2 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pandaa the Djinni Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a neqoxec 1 | D | Gained mutation: You are clumsy. (Dex -2) [a neqoxec] 3 | D | Noticed a neqoxec 9 | D | Gained mutation: You are dopey. (Int -2) [a neqoxec] 13 | D | HP: 1/22 [neqoxec (13)] 15 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [a neqoxec] 16 | D | Mangled by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 12 Use: Potion || 1 Dodge: Dodged || 3