Dungeon Sprint DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 11917736084742506 11 pandaa the Magician (level 2, -2/22 HPs) Began as a Djinni Conjurer on Apr 8, 2022. Slain by a water moccasin (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:31 (32 turns). pandaa the Magician (Djinni Conjurer) Turns: 32, Time: 00:00:32 Health: -2/22 AC: 2 Str: 6 XL: 2 Next: 35% Gold: 243 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: on berserk cooldown, flying, hasted and slowed A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds Skills: * Level 1.5 Fighting + Level 2.3 Dodging + Level 1.7 Stealth + Level 4.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Menkaure Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. Things that are here: a worm corpse; a worm corpse You hit the worm. The worm is lightly wounded. You punch the worm! Your punch misses the worm. The worm is severely wounded. The worm bites you. You hit the worm. The worm is almost dead. You punch the worm! You kill the worm! Found 243 gold pieces. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 243 gold pieces. You reach down and open the door. There is an open door here. You reach down and close the door. Menkaure, Prince of Dust comes into view. Menkaure shouts! A water moccasin comes into view. Menkaure gestures wildly while chanting. Menkaure seems to speed up. The water moccasin moves out of view. The water moccasin hisses angrily. You feel yourself speed up. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Menkaure Aim: Menkaure (fast, 89% to hit) The searing ray misses the water moccasin. The searing ray hits Menkaure! Menkaure is moderately damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #s.##.## #+.<.+ .# #ss##.## ... #. #†## #... # #.#.## #≈≈§. #.##..#≈≈≈§≈≈ # ###..##≈≈≈≈§≈ #≈≈##+##M≈≈≈≈≈≈ #≈≈≈@S≈≈≈≈§§≈≈ #+++#+++#≈§§≈≈ .... §§# ...°○.. # +..°○.8... ##...°☼.... ##.......## ####+#### You could see an ice statue, a water moccasin and Menkaure (fast). Vanquished Creatures 3 worms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pandaa the Djinni Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 14 | D | Reached skill level 1 in Fighting 14 | D | Reached skill level 4 in Spellcasting 14 | D | Reached XP level 2. HP: 19/22 MP: 0/0 23 | D | Noticed an ice statue 27 | D | Noticed Menkaure 27 | D | Noticed a water moccasin 32 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Spellcasting | 4 | 4.3 Dodging | | 2.3 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 2 Searing Ray || 1 Use: Potion || 2