Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 15537226983230610121 12 schets the Caller (level 2, 11/11 HPs) Began as a Felid Summoner on Aug 15, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:11 (1041 turns). schets the Caller (Felid Summoner) Turns: 1041, Time: 00:01:12 Health: 11/11 AC: 1 Str: 4 XL: 2 Next: 20% Magic: 6/6 EV: 17 Int: 16 God: Gold: 12 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. You aren't carrying anything. Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 15% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 club (asleep, ally target) Attack! Your crimson imp blinks! Your bat hits the goblin. Your bat misses the goblin. Your bat barely misses the goblin. The goblin barely misses your bat. Your crimson imp closely misses the goblin. The goblin misses your crimson imp. Your crimson imp hits the goblin. The goblin dies! Your magical contamination has completely faded away. You start resting. Your crimson imp disappears in a puff of smoke! Magic restored. You start waiting. Your bat disappears in a puff of smoke! Done waiting. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. An adder, a hobgoblin and a bat come into view. The hobgoblin shouts! The adder hisses angrily. Found a leather armour, 10 gold pieces and 2 ruby potions. Found a stone staircase leading down. Unknown command. Okay, then. As you read the scroll labelled QIG LICLEIDEIFF, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! A quokka comes into view. As you read the scroll labelled BOAC LIWEOTZIOTUFF, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The bat completely misses you. The bat completely misses you. Your surroundings seem slightly different. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........# #.....>.....# #...........# #...........# #....!$.[...# #...g.......# #...........# #......S....# #.....r@..b.# #...........# #........ยง..# #...........# ############# You could see an adder, a quokka, a hobgoblin and a bat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schets the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 421 | D:1 | Reached XP level 2. HP: 6/11 MP: 1/6 565 | D:1 | Learned a level 2 spell: Call Imp 1035 | D:1 | You fall into a shaft and drop 1 floor! 1041 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, shop_statue D:2: layout_basic, basic_altar, minivault_26, hex_medium Action || total -------------------------++------- Melee: Unarmed || 22 Bite || 1 Cast: Summon Small Mamm || 10 Call Imp || 2 Use: Scroll || 2 Stab: Distracted || 1 Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 19