Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file.

Game seed: 13192279256867558323

14 6kun the Magician (level 2, -2/21 HPs)
             Began as a Djinni Fire Elementalist on Jan 5, 2023.
             Slain by a hobgoblin (5 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:02:41 (373 turns).

6kun the Magician (Djinni Fire Elementalist)         Turns: 373, Time: 00:02:43

Health: -2/21      AC:  2    Str:  7    XL:     2   Next: 55%
Gold:   25         EV: 12    Int: 16    God:    
                   SH:  0    Dex: 13

rFire   + + .      SeeInvis .   (no weapon)
rCold   x . .      Faith    .   (no shield)
rNeg    . . .      Spirit   .   a - +0 robe
rPois   竏�          Reflect  .   (no helmet)
rElec   .          Harm     .   (no cloak)
rCorr   .          Rampage  .   (no gloves)
Will    .....                   (boots unavailable)
Stlth   ++........              (no amulet)
HPRegen 0.07/turn               (no ring)
MPRegen 0.00/turn               (no ring)

@: flying
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 25 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Scrolls
 b - a scroll of acquirement {unknown}
 c - a scroll of magic mapping {unknown}


   Skills:
 + Level 0.2 Fighting
 + Level 2.2 Dodging
 + Level 1.5 Stealth
 + Level 2.9 Spellcasting


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Foxfire               Conj/Fire      44%        2x1d6     5%          1
b - Scorch                Fire           22%        2d6       9%          2
c - Conjure Flame         Conj/Fire      11%        6-21      17%         3
d - Inner Flame           Hex/Fire       11%        N/A       17%         3
e - Flame Wave            Conj/Fire      11%        2d6       50%         4

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
Your flesh is very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

Press: ? - help, Q - select action, (/) - cycle
Dir - look around, f - activate
Look: a hobgoblin (heavily wounded)
You conjure some foxfire!
The hobgoblin completely misses you.
A kobold comes into view. It is wielding a +0 short sword.
Your foxfire dissipates!
Things that are here:
a +0 dagger; a goblin corpse
Casting: Foxfire (safe; 5% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Dir - look around, f - activate
You conjure some foxfire!
The kobold shouts!
The hobgoblin hits you.
Your foxfire dissipates!
Casting: Foxfire (safe; 5% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Dir - look around, f - activate
You conjure some foxfire!
The hobgoblin hits you.
Your magical contamination has completely faded away.
Unknown command.
Unknown command.
You hit the hobgoblin.
The hobgoblin is severely wounded.
The hobgoblin barely misses you.
You hit the hobgoblin but do no damage.
The hobgoblin is severely wounded.
The hobgoblin closely misses you.
You hit the hobgoblin but do no damage.
The hobgoblin is severely wounded.
The hobgoblin barely misses you.
Your foxfire dissipates!
The hobgoblin attacks as you move away! The hobgoblin hits you.
* * * LOW HITPOINT WARNING * * *
The hobgoblin attacks as you move away! The hobgoblin barely misses you.
Casting: Foxfire (safe; 5% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Dir - look around, f - activate
You conjure some foxfire!
* * * LOW HITPOINT WARNING * * *
The hobgoblin hits you.
You die...

       ############
       #..........#
       #..........#         ####
########..........#         ...
................v.##########.####
...............v@g.K...)......)).
..........##.###############.#.#.
..........##.#######        .#
......)............#        ..
...................#        ...
......###..........#        ....
......# ####.#######        ####.
......###  #.#                  .
......>..# #.+


You could see a hobgoblin (ally target) and a kobold.

Vanquished Creatures
  A bat (D:1)
  An endoplasm (D:1)
  2 goblins (D:1)
  2 jackals (D:1)
  3 kobolds (D:1)
  3 rats (D:1)
12 creatures vanquished.

Vanquished Creatures (others)
  28 foxfires (D:1)
28 creatures vanquished.

Grand Total: 40 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | 6kun the Djinni Fire Elementalist began the quest for the
                  | Orb.
     0 | D:1      | 6kun set off with the following spells memorised: Foxfire,
                  | Scorch, Conjure Flame, Inner Flame, Flame Wave.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
   149 | D:1      | Reached XP level 2. HP: 18/21 MP: 0/0
   373 | D:1      | Slain by a hobgoblin

Illustrated notes

Levels and vault maps discovered:
D:1:      noname_arrival_rooms_in_the_neighbourhood, layout_basic

Action                   || total
-------------------------++-------
Melee: Unarmed           ||     4
 Cast: Foxfire           ||    22
       Scorch            ||     1
Armor: Robe              ||     1
Dodge: Dodged            ||     9