Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 17432284722980739516 0 Hamster56 the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on Sept 22, 2022. Got out of the dungeon alive. The game lasted 00:00:47 (35 turns). Hamster56 the Magician (Djinni Wanderer) Turns: 35, Time: 00:00:47 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 12 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 9 poisoned darts (quivered) Armour d - a +0 robe (worn) Potions c - a potion of lignification Skills: + Level 1.5 Throwing + Level 1.1 Dodging + Level 4.1 Spellcasting + Level 1.0 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 48% 1d6 4% 1 b - Animate Dead Necr 12% N/A 38% 4 c - Corpse Rot Necr/Pois/Air 12% N/A 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Hamster56 the Djinni Wanderer. The heart of this dungeon contains the marvelous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 9 poisoned darts, a potion of lignification, a +0 robe; and the following spells memorised: Necrotise, Animate Dead, Corpse Rot. Cast which spell? (? or * to list) Okay, then. Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You throw a poisoned dart. b - 9 poisoned darts (gained 1) You reach down and open the door. There is an open door here. Found a fizzy blue potion. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.....# ##.⌠...⌠.## ##....8....## ###...⌠...⌠...### #....... .......# #!8.8.#####.8.8.# #..8..#.@.#..8..# #.8.8.#+#'#.8.8.# #...............# ################# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hamster56 the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Hamster56 set off with the following items: a +0 dagger, 9 | poisoned darts, a potion of lignification, a +0 robethe | following spells memorised: Necrotise, Animate Dead, Corpse | Rot. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 35 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring Action || total -------------------------++------- Throw: Dart || 1