Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 11154810536105357403 0 Hamster56 the Magician (level 1, 13/17 HPs) Began as a Djinni Arcane Marksman on Sept 22, 2022. Got out of the dungeon alive. The game lasted 00:00:56 (30 turns). Hamster56 the Magician (Djinni Arcane Marksman) Turns: 30, Time: 00:00:57 Health: 13/17 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 sling rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois 竏� Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.0 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 b - Inner Flame Hex/Fire 8% N/A 26% 3 c - Portal Projectile Hex/Tloc 16% N/A 26% 3 d - Cause Fear Hex 4% N/A 63% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press ? for a list of commands and other information. Found 23 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Slow, Inner Flame, Portal Projectile, Cause Fear. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Nothing appears to happen. Found a sling. Found a leather armour. You see here a +0 sling. A kobold comes into view. It is wielding a +0 whip. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 63%) The kobold resists with significant effort. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 63%) The kobold seems to slow down. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (slow, chance to affect: 63%) The kobold seems to slow down. Really attack while wielding your +1 sling? [Y]es or [N]o only, please. Really attack while wielding your +1 sling? Okay, then. A kobold is nearby! Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (slow, chance to affect: 63%) The kobold seems to slow down. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. The kobold throws a stone. The stone closely misses you. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....$....... ............###. ............... .....#.....#.# # .....#.....#$#.# .....#.....#...# .......#.....#..# .......#..@..#.# .... #.#..K..#.# .....#.#.....#.## .....#.#.....#..# ..[....#.....#..# ................## ..#...#........... #.....#....##### #...###.)..# You could see a kobold (slow). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hamster56 the Djinni Arcane Marksman began the quest for | the Orb. 0 | D:1 | Hamster56 set off with the following spells memorised: | Slow, Inner Flame, Portal Projectile, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 30 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms Action || total -------------------------++------- Cast: Slow || 5 Dodge: Dodged || 1