Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 1350061638458750452 50 Hamster56 the Grave Robber (level 3, -1/21 HPs) Began as a Vampire Necromancer on Sept 23, 2022. Killed from afar by an orc wizard (4 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:12:57 (1797 turns). Hamster56 the Grave Robber (Vampire Necromancer) Turns: 1797, Time: 00:12:57 Health: -1/21 AC: 5 Str: 5 XL: 3 Next: 55% Magic: 6/6 EV: 12 Int: 22 God: Gold: 197 SH: 0 Dex: 17 Spells: 5/6 levels left rFire + . . SeeInvis + j - +5 mace of the Incandescent {vamp, Int+3 Dex+3} rCold + . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour rPois + Reflect . c - +0 helmet rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... w - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.27/turn t - ring of willpower MPRegen 0.10/turn r - ring of flight @: resistant, flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2, sense surroundings 1, weak 1, [frail 1] a: Exsanguinate You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom i - a +5 dagger of freezing j - the +5 mace of the Incandescent (weapon) {vamp, Int+3 Dex+3} (You found it on level 2 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). Armour a - a +0 robe c - a +0 helmet (worn) f - a +0 chain mail g - a +0 leather armour (worn) w - a +0 pair of boots (worn) Jewellery p - a ring of fire r - a ring of flight (right hand) t - a ring of willpower (left hand) Scrolls h - a scroll of enchant armour {unknown} n - a scroll of magic mapping u - a scroll of teleportation Potions b - a potion of magic Skills: + Level 0.2 Maces & Flails * Level 2.7 Dodging * Level 3.4 Stealth + Level 2.1 Spellcasting * Level 5.3 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 25% 2d7 8% 3 Beastly Appendage Tmut 4% N/A 22% 1 Animate Dead Necr 25% N/A 26% 4 Scorch Fire 4% 2d5 34% 2 Wereblood Tmut 2% N/A 34% 2 Portal Projectile Hex/Tloc 4% N/A 56% 3 Spider Form Tmut/Pois 2% N/A 56% 3 Tukima's Dance Hex 2% N/A 56% 3 Agony Necr 25% N/A 56% 5 Flame Wave Conj/Fire 2% 2d4 92% 4 Blade Hands Tmut 1% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You passively map a small area around you. You are weak. (Str -2) [You are frail. (-10% HP)] Message History The orc wizard barely misses you. You're too confused to move! The orc wizard hits you with a +3 dagger of speed. Non-targeted drink: 2 potions of resistance Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel protected. The orc wizard casts a spell at you. The puff of flame misses you. The orc wizard hits you with a +3 dagger of speed. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. The orc wizard casts a spell at you. The puff of flame hits you. You resist. The orc wizard hits you but does no damage. You're too confused to cast spells. You feel protected. The orc wizard hits you with a +3 dagger of speed. You feel less confused. The orc wizard misses you. The orc wizard hits you but does no damage. The orc wizard hits you with a +3 dagger of speed. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. You feel better. The orc wizard is moderately wounded. The orc wizard hits you with a +3 dagger of speed. x2 * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard completely misses you. The orc wizard hits you with a +3 dagger of speed. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. The orc wizard misses you. You hit the orc wizard but do no damage. You bite the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. You die... , ,,*#...# * * * #...# , , , ###...### , * * ##.......## * * ##.........##,* #....≈≈≈....# * #...≈≈≈≈≈...##, , *...≈≈...≈≈...# ...≈≈.>o@≈...#* * ...≈≈...≈≈...# , #...≈≈≈≈≈...## #....≈≈≈....# * ##.........##* ** ##.......## ###...### * #._.* * #... You could see an orc wizard (invisible). Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) 3 bats 2 endoplasms (D:2) 5 giant cockroaches 3 goblins A hobgoblin (D:1) 3 kobolds 2 quokkas 2 ball pythons 5 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 4 rats (D:1) 5 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hamster56 the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 455 | D:1 | Reached skill level 5 in Necromancy 470 | D:1 | Found a faded altar of an unknown god. 769 | D:2 | Identified the +5 mace of the Incandescent {vamp, Int+3 | Dex+3} 1005 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1005 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1473 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1473 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1783 | D:4 | Found a shimmering blue altar of Sif Muna. 1797 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_cross, hangedman_decor_push, minmay_misc_feat_secret_circle, minmay_octomino_e4 D:3: kb_forest_paths, layout_basic, mainiacjoe_overflow_small_starburst, minitemple, trog_book, portal_sewer_entry_a, chequers_serial_rivers_large_a D:4: layout_loops_ring, tgw_sif, vehumet_crystals, serial_shops, shop_fountains, minmay_shop_mayhem Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.3 Maces & Flails | | 0.2 Dodging | | 2.7 Stealth | | 3.4 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Dagger || 7 Bite || 3 Mace || 23 Cast: Necrotise || 33 Abil: Exsanguinate || 1 Revivify || 1 Use: Potion || 8 Scroll || 4 Stab: Sleeping || 1 Armor: Robe || 3 Leather armour || 9 Dodge: Dodged || 43