Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 3973057403833952612 30 Lluviaumi the Vexing (level 3, 27/28 HPs) Began as a Gnoll Arcane Marksman on Mar 12, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:06:49 (749 turns). Lluviaumi the Vexing (Gnoll Arcane Marksman) Turns: 749, Time: 00:06:49 Health: 27/28 AC: 3 Str: 11 XL: 3 Next: 20% Magic: 7/7 EV: 13 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn h - +6 ring of intelligence MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) e - a +0 cloak (worn) Jewellery h - a +6 ring of intelligence (left hand) Scrolls b - a scroll of poison g - a scroll of blinking {unknown} k - a scroll of enchant armour {unknown} Potions d - a potion of brilliance {unknown} f - a potion of curing {unknown} i - a potion of might {unknown} j - a potion of degeneration {unknown} Skills: + Level 2.6 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 4.5 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 5.4 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 88% N/A 1% 1 b - Portal Projectile Hex/Tloc 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 26% N/A 8% 2 Inner Flame Hex/Fire 13% N/A 14% 3 Passwall Tmut/Erth 3% N/A 21% 2 Swiftness Air 4% N/A 38% 3 Cause Fear Hex 11% N/A 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Found a robe. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat but does no damage. You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You see here a +0 robe. Found a book of Burglary. A kobold comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold closely misses you. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Things that are here: a +0 club; a kobold corpse You pick up a book of Burglary and begin reading... You add the spells Passwall, Ensorcelled Hibernation and Swiftness to your library. This spell is quite dangerous to cast! Memorise Portal Projectile, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#####.##.##.# # #.####...[#.#.#.##.# #.# #.....###.....# ..# ####.#.#.#..### ### #.##......# #.##..#...# #.##......# #.##..##..###.# #†##....@.....# #.###.##.###### #.....##.# #####.##.# #.##.# #.##.# #.##.# #.##.# #.##.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 bats (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lluviaumi the Gnoll Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 6 | D:1 | Noticed a black bear 6 | D:1 | Noticed a lindwurm 6 | D:1 | Noticed a water moccasin 87 | D:1 | Reached XP level 2. HP: 7/23 MP: 5/5 478 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 742 | D:1 | Learned a level 3 spell: Portal Projectile 749 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, serial_shops, shop Action || total -------------------------++------- Fire: Sling || 74 Cast: Slow || 1 Armor: Robe || 4 Dodge: Dodged || 22