Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 4032066339152595547 38 Orcman the Conjurer (level 3, -2/24 HPs) Began as a Human Conjurer on Nov 3, 2022. Was a Believer of Zin. Slain by a scorpion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1313 turns). Orcman the Conjurer (Human Conjurer) Turns: 1313, Time: 00:02:58 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 65% Magic: 0/6 EV: 12 Int: 20 God: Zin [**....] Gold: 74 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Recite, Vitalisation, Donate Gold You were on level 2 of the Dungeon. You worshipped Zin. Zin was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. You donated 8 gold pieces to Zin. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery f - a +4 ring of evasion Scrolls d - 3 scrolls of magic mapping {unknown} g - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} h - 2 potions of curing {unknown} i - 2 potions of lignification {unknown} j - a potion of mutation {unknown} k - a potion of flight {unknown} Skills: + Level 0.1 Fighting + Level 0.5 Axes + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Stone Arrow Conj/Erth 22% 3d8 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Animate Armour Summ/Erth 4% N/A 83% 4 Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Message History You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion misses you. The scorpion stings you. You hit the scorpion. The scorpion is almost dead. The scorpion completely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion barely misses you. The scorpion stings you. You closely miss the scorpion. The scorpion is almost dead. The scorpion stings you. The scorpion misses you. You completely miss the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. The scorpion stings you. You die... ########## ### #......... ..# #s# ########.# #@# #......#.# #.# #.#....#.# #.# #.#.#..#.# #.# #.#......##### #.# #.#..........# #.# #.##....####.# #.# #.......####.# #.# #..#.......... #.# #..#########.. You could see a scorpion. Vanquished Creatures 2 adders (D:2) 4 bats A giant cockroach (D:1) A quokka (D:2) 4 ball pythons 2 frilled lizards (D:1) 4 goblins 3 kobolds (D:2) 2 rats (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orcman the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 312 | D:1 | Found a faded altar of an unknown god. 424 | D:1 | Prayed at the altar of an unknown god. 424 | D:1 | Became a worshipper of Zin the Law-Giver 424 | D:1 | Reached * piety under Zin 501 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 504 | D:1 | Learned a level 2 spell: Searing Ray 892 | D:2 | Reached XP level 3. HP: 10/24 MP: 0/6 1270 | D:2 | Reached ** piety under Zin 1295 | D:2 | Noticed a scorpion 1313 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, minmay_misc_feat_pillars, uniq_robin Action || total -------------------------++------- Melee: Hand axe || 20 Cast: Magic Dart || 39 Searing Ray || 1 Invok: Recite || 1 Armor: Robe || 2 Dodge: Dodged || 29