Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 770022247369145644 74 Orcman the Conjurer (level 4, 34/34 HPs) Began as a Draconian Conjurer on Nov 9, 2022. Was a High Priest of Ignis. Quit the game on level 3 of the Dungeon. The game lasted 00:03:20 (1924 turns). Orcman the Conjurer (Draconian Conjurer) Turns: 1924, Time: 00:03:20 Health: 34/34 AC: 8 Str: 9 XL: 4 Next: 10% Magic: 7/7 EV: 12 Int: 20 God: Ignis [*****.] Gold: 84 SH: 0 Dex: 10 Spells: 4/7 levels left rFire + . . SeeInvis . i - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... f - +2 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Missiles h - a throwing net Armour f - a +2 pair of boots (worn) Jewellery j - an amulet of magic regeneration p - a ring of protection from fire Scrolls b - a scroll of noise {unknown} e - 2 scrolls of vulnerability {unknown} k - a scroll of brand weapon {unknown} q - a scroll of identify {unknown} Potions a - a potion of magic c - 2 potions of lignification {unknown} d - a potion of curing {unknown} g - a potion of heal wounds {unknown} l - 2 potions of ambrosia {unknown} m - a potion of attraction {unknown} n - a potion of mutation {unknown} o - a potion of haste {unknown} Skills: + Level 0.8 Fighting + Level 0.1 Short Blades + Level 2.1 Dodging + Level 1.7 Stealth + Level 0.3 Unarmed Combat + Level 2.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ignis Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The rat twitches its whiskers. There are monsters nearby! You hit the adder. The adder is almost dead. The adder barely misses you. The magic dart hits the adder. You kill the adder! You have reached level 4! You feel agile. The magic dart hits the rat. The rat is moderately wounded. The rat bites you but does no damage. The magic dart hits the rat! You kill the rat! You are out of magic! You are out of magic! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. HP restored. Magic restored. A rat comes into view. Found 14 gold pieces. You see here a ring of protection from fire. A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) p - a ring of protection from fire You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. You now have 84 gold pieces (gained 14). A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. q - a scroll labelled MURGHI ROETTAYSS You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# # .# #. .# .####.# ..#..# ##.#.# #######....###### #...@...........# #.#####....####.# ##.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# ..#.# #.# ###.# #.##### #.####...... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A worm (D:2) A dart slug (D:1) 6 ball pythons 4 endoplasms (D:1) 3 giant cockroaches 5 goblins 2 hobgoblins (D:1) 7 jackals 3 kobolds A quokka (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orcman the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 432 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 435 | D:1 | Learned a level 2 spell: Searing Ray 944 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1059 | D:1 | Found a faded altar of an unknown god. 1078 | D:1 | Prayed at the altar of an unknown god. 1078 | D:1 | Became a worshipper of Ignis, the Dying Flame 1264 | D:2 | Reached skill level 5 in Conjurations 1775 | D:2 | Reached XP level 4. HP: 30/34 MP: 2/7 1924 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, hellmonk_ecumenical_altar_dog_temple, minmay_surrounded D:2: layout_loops_ring D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | 2 | 2.1 Fighting | | 0.8 Short Blades | | 0.1 Stealth | | 1.7 Unarmed Combat | | 0.3 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Tailslap | 9 | || 9 Short sword | 38 | || 38 Punch | 2 | || 2 Cast: Magic Dart | 69 | 4 || 73 Armor: Skin | 27 | 1 || 28 Dodge: Dodged | 44 | || 44