Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 6325944294463075535 6203 Orcman the Thaumaturge (level 10, -3/53 HPs) Began as a Deep Elf Conjurer on Nov 10, 2022. Was a Follower of Vehumet. Succumbed to barbed spike wounds ... on level 10 of the Dungeon. The game lasted 00:30:46 (11690 turns). Orcman the Thaumaturge (Deep Elf Conjurer) Turns: 11690, Time: 00:30:47 Health: -3/53 AC: 7 Str: 4 XL: 10 Next: 61% Magic: 8/39 EV: 14 Int: 28 God: Vehumet [*.....] Gold: 482 SH: 0 Dex: 15 Spells: 18/37 levels left rFire x x . SeeInvis + q - +3 quarterstaff (chaos) rCold + . . Faith . (shield currently unavailable) rNeg . . . Spirit . m - +1 robe of Quantum Leap {rElec rF- SInv} rPois . Reflect . w - +0 helmet rElec + Harm . r - +0 cloak rCorr + Rampage . i - +0 pair of gloves Will +.... M - +0 pair of boots Stlth +++....... g - amulet of regeneration HPRegen 0.97/turn a - ring "Xaef Win" {Ice rCorr Dex+2} MPRegen 0.26/turn A - ring of magical power @: spiked A: no striking features a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 482 gold pieces. Inventory: Hand Weapons q - a +3 quarterstaff of chaos (weapon) Missiles t - a throwing net Armour i - a +0 pair of gloves (worn) m - the +1 robe of Quantum Leap (worn) {rElec rF- SInv} (You found it on level 2 of the Dungeon) rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. r - a +0 cloak (worn) w - a +0 helmet (worn) F - the +1 robe "Finago" {rN+ Slay+2} (You found it on level 7 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. J - the +2 plate armour of the Blessed Realm {rC+ Regen+ Str+6} (You found it on level 9 of the Dungeon) Str: It affects your strength (+6). rC: It protects you from cold. Regen: It increases your rate of health regeneration. L - a scarf of repulsion M - a +0 pair of boots (worn) Jewellery a - the ring "Xaef Win" (left hand) {Ice rCorr Dex+2} (You acquired it on level 2 of the Dungeon) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. g - an amulet of regeneration (around neck) A - a ring of magical power (right hand) B - a ring of poison resistance N - a +4 ring of protection O - an amulet of magic regeneration Wands h - a wand of digging (5) p - a wand of roots (28) H - a wand of charming (8) I - a wand of flame (16) Scrolls d - 5 scrolls of teleportation j - a scroll of poison n - 3 scrolls of enchant weapon s - 2 scrolls of butterflies u - 6 scrolls of blinking v - 2 scrolls of immolation y - 2 scrolls of summoning E - 2 scrolls of magic mapping G - a scroll of noise K - 2 scrolls of enchant armour {unknown} Potions b - a potion of magic c - a potion of heal wounds e - 24 potions of degeneration f - 3 potions of cancellation {unknown} k - 2 potions of mutation l - 2 potions of attraction o - a potion of haste {unknown} x - a potion of resistance {unknown} z - a potion of lignification {unknown} C - a potion of might {unknown} D - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting + Level 1.1 Staves + Level 5.0 Dodging + Level 4.7 Stealth + Level 14.0 Spellcasting + Level 11.8 Conjurations + Level 0.5 Hexes + Level 3.1 Translocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 26% 3d14 1% 4 e - Iskenderun's Mystic Conj/Tloc 57% 2d12 1% 4 f - Summon Small Mammal Summ 76% N/A 2% 1 g - Frozen Ramparts Ice 58% 1d9 8% 3 h - Shock Conj/Air 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 74% N/A 1% 1 Slow Hex 88% N/A 1% 1 Necrotise Necr 76% 1d7 2% 1 Confusing Touch Hex 22% N/A 6% 3 Vampiric Draining Necr 19% 2d7 8% 3 Ice Form Ice/Tmut 29% N/A 26% 4 Summon Ice Beast Ice/Summ 29% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 = Message History Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead, 90% to hit) The searing ray misses the yak. (Press . to maintain the ray.) The manticore flicks its tail. The volley of spikes hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak!! You kill the yak! Vehumet accepts your kill. Your Dodging skill increases to level 5! Your Spellcasting skill increases to level 14! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! The manticore is almost dead. The manticore is knocked back by the mystic blast. The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. The magic dart hits the manticore. The manticore is almost dead. The manticore flicks its tail. The volley of spikes hits you!! The barbed spikes become lodged in your body. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The barbs in your skin will harm you if you move. Continue? The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. * * * LOW HITPOINT WARNING * * * The barbed spikes dig painfully into your body as you move. You die... ### .... # .....#####.#### ......†........ .......@....# =?...###....... ##. .....## ....... .....## ..H..# ##.### .# You could see a manticore. Vanquished Creatures A two-headed ogre (D:9) Grinder (D:3) 10 yaks Eustachio (D:6) Menkaure (D:4) 5 water moccasins An acid dragon (D:9) An ice beast (D:6) A black bear (D:5) 3 ogres A sky beast (D:6) A centaur (D:5) 3 phantoms A kobold brigand (D:7) 4 bullfrogs 2 necrophages 6 scorpions 4 wights (D:8) 4 howler monkeys An electric eel (D:7) 2 centaur zombies (D:4) 3 hounds 3 jellies A bullfrog skeleton (D:4) 2 orc priests Crazy Yiuf (D:3) A gnoll bouda (D:4) 5 iguanas Terence (D:3) Natasha (twice) (D:3) 5 orc wizards A hound zombie (D:4) A howler monkey zombie (D:4) 17 gnolls 6 adders A white imp (D:6) An ufetubus (D:7) 3 adder zombies (D:4) 2 adder skeletons (D:4) 3 worms 3 dart slugs 14 orcs 4 ball pythons 6 endoplasms 3 giant cockroaches 5 goblins 8 hobgoblins 3 jackals 15 kobolds A quokka (D:2) 3 bats A frilled lizard (D:2) A quokka zombie (D:4) 2 rats (D:3) 182 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms A fungus (D:3) A withered plant (D:4) 5 creatures vanquished. Grand Total: 187 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orcman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 329 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 332 | D:1 | Learned a level 2 spell: Searing Ray 687 | D:1 | Reached skill level 5 in Conjurations 1083 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1383 | D:2 | Identified the +1 robe of Quantum Leap {rElec rF- SInv} 1488 | D:2 | Identified a scroll of acquirement 1490 | D:2 | Acquired the ring "Xaef Win" {Ice rCorr Dex+2} 1727 | D:2 | Reached skill level 4 in Spellcasting 1727 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2206 | D:3 | Noticed an ogre 2208 | D:3 | Noticed Natasha 2213 | D:3 | Killed an ogre 2214 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/14 2226 | D:3 | Killed Natasha 2227 | D:3 | Reached skill level 5 in Spellcasting 2326 | D:3 | Learned a level 3 spell: Dazzling Flash 2331 | D:3 | Learned a level 4 spell: Fulminant Prism 2336 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2440 | D:3 | Noticed Terence 2448 | D:3 | Killed Terence 2449 | D:3 | Reached XP level 6. HP: 28/32 MP: 9/16 2620 | D:3 | Found a runed translucent door. 2621 | D:3 | Noticed Crazy Yiuf 2649 | D:3 | Noticed Natasha 2654 | D:3 | Killed Natasha 2720 | D:3 | Noticed Grinder 2726 | D:3 | Paralysed by Grinder for 4 turns 2734 | D:3 | Killed Grinder 2735 | D:3 | Reached skill level 6 in Spellcasting 2735 | D:3 | Reached XP level 7. HP: 7/37 MP: 5/18 2904 | D:3 | You fall into a shaft and drop 1 floor! 3361 | D:3 | Killed Crazy Yiuf 3801 | D:4 | Reached skill level 7 in Spellcasting 4159 | D:4 | Noticed Menkaure 4167 | D:4 | Killed Menkaure 4168 | D:4 | Reached skill level 1 in Fighting 4168 | D:4 | Reached skill level 8 in Spellcasting 4168 | D:4 | Reached XP level 8. HP: 21/43 MP: 8/22 5055 | D:5 | Entered Level 5 of the Dungeon 5073 | D:5 | Found an iron altar of Okawaru. 5075 | D:5 | Found a basalt altar of Yredelemnul. 5076 | D:5 | Found a shadowy altar of Dithmenos. 5077 | D:5 | Found an opulent altar of Gozag. 5078 | D:5 | Found a sacrificial altar of Ru. 5090 | D:5 | Reached skill level 9 in Spellcasting 5492 | D:5 | Reached skill level 10 in Spellcasting 6472 | D:6 | Reached XP level 9. HP: 47/47 MP: 17/25 6486 | D:6 | Noticed Eustachio 6733 | D:6 | Killed Eustachio 6887 | D:6 | Reached skill level 11 in Spellcasting 6887 | D:6 | Reached skill level 10 in Conjurations 6887 | D:6 | Reached skill level 1 in Translocations 6907 | D:6 | Reached skill level 1 in Staves 7385 | D:6 | Learned a level 1 spell: Summon Small Mammal 7389 | D:6 | Learned a level 3 spell: Frozen Ramparts 7816 | D:6 | Reached skill level 12 in Spellcasting 8197 | D:7 | Found a staircase to the Ecumenical Temple. 8204 | D:7 | Identified the +1 robe "Finago" {rN+ Slay+2} 8230 | Temple | Entered the Ecumenical Temple 8541 | Temple | Became a worshipper of Vehumet 9363 | D:8 | Reached XP level 10. HP: 35/53 MP: 27/28 10495 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 10503 | D:9 | Found a glowing silver altar of Zin. 10643 | D:9 | Identified the +2 plate armour of the Blessed Realm {rC+ | Regen+ Str+6} 10773 | D:9 | Noticed a two-headed ogre 10781 | D:9 | Killed a two-headed ogre 10782 | D:9 | Reached skill level 13 in Spellcasting 10906 | D:9 | Found a shimmering blue altar of Sif Muna. 11001 | D:9 | Reached * piety under Vehumet 11001 | D:9 | Offered knowledge of Shock by Vehumet. 11199 | D:9 | Learned a level 1 spell: Shock 11567 | D:10 | Entered Level 10 of the Dungeon 11568 | D:10 | Noticed a manticore 11687 | D:10 | Reached skill level 5 in Dodging 11687 | D:10 | Reached skill level 14 in Spellcasting 11689 | D:10 | HP: 2/53 [manticore/volley of spikes (14)] 11690 | D:10 | Succumbed to barbed spike wounds Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring, amethyst_killhole, serial_bayou_pond_d, nicolae_shop_unique_rings, minmay_small_reverse_x D:2: layout_basic, minmay_misc_feat_doors D:3: layout_loops_ring, reono_crystal_passage, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_natasha, uniq_terence D:4: layout_cave_pods, serial_undead, serial_undead_b, serial_undead_d, serial_undead_b, serial_undead_a, serial_undead_d, uniq_menkaure D:5: layout_basic, grunt_temple_overflow_open, grunt_ministairs_13, minmay_quadrilaterals D:6: layout_basic, uniq_eustachio D:7: layout_rooms, minmay_temple_entry_wispy, enter_bailey_7, fountainhead D:8: layout_layer_cave, grunt_ministairs_1 D:9: layout_irregular_city, led_sif_book, mainiacjoe_overflow_big_doors, hangedman_abyss_or_decor_stabs D:10: layout_loops_ring, kennysheep_mini, erik_lair_island, chequers_serial_rivers_large_b, uniq_maurice Temple: oiseaux_autumnal_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 9 11 | 11.8 Spellcasting | 4 5 6 8 10 12 14 | 14.0 Dodging | 3 4 5 | 5.0 Stealth | 3 4 | 4.7 Fighting | 1 2 | 2.2 Translocations | 2 3 | 3.1 Staves | 1 | 1.1 Hexes | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 5 | | | || 5 Dagger | | 5 | | || 5 Quarterstaff | | | 20 | || 20 Cast: Magic Dart | 61 | 54 | 350 | 94 || 559 Searing Ray | | 6 | 18 | 3 || 27 Iskenderun's Myst | | | 31 | 15 || 46 Fulminant Prism | | | 1 | 3 || 4 Summon Small Mamm | | | 1 | || 1 Frozen Ramparts | | | 1 | || 1 Evoke: Wand | | | 2 | || 2 Use: Scroll | 7 | | 9 | || 16 Potion | | 2 | 3 | || 5 Armor: Robe | 1 | 3 | 40 | 10 || 54 Dodge: Dodged | 10 | 9 | 91 | 26 || 136