Seeded DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 15660424257008235853 (custom seed) 28 Orcman the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:02:10 (5501 turns). Orcman the Conjurer (Deep Elf Conjurer) Turns: 5501, Time: 00:02:11 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 8/8 EV: 12 Int: 22 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet of magic regeneration HPRegen 0.05/turn (no ring) MPRegen 0.51/turn (no ring) @: bezotted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of magic regeneration (around neck) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} g - a potion of berserk rage {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 499 Altars: Okawaru Message History [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? [Y]es or [N]o only, please. Really rest while Zot is near? You start waiting. Done waiting. Sorry, you're not good enough to have a special ability. Zot draws nearer. Dive deeper or flee this branch before you suffer! Welcome back, Orcman the Deep Elf Conjurer. Game seed: 15660424257008235853 (custom seed) Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #>+......# #.#. ###.#......###.#. ########...#............ #..........#........#.#. #..........#.....##.#.#. #......)...########..... #'###.###'.#########.### ##..###..#.#......##.... #...8.@.#.'...........# ##.....####......#.#... #8._..# ###.###...#.. ##.....## #.# #...#.# #.......# #.# #...#.# ##..###..## #.# ###.### #'### ###'# #.####..... #..# ##.# #......##.# ##.#####..####....#.#... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 4 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orcman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 373 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 376 | D:1 | Learned a level 2 spell: Searing Ray 490 | D:1 | Reached skill level 5 in Conjurations 997 | D:1 | Found a faded altar of an unknown god. 1034 | D:1 | Prayed at the altar of an unknown god. 1034 | D:1 | Became a worshipper of Warmaster Okawaru 1034 | D:1 | Reached * piety under Okawaru 1036 | D:1 | Fell from the grace of Okawaru 5000 | D:1 | Glimpsed the power of Zot. 5500 | D:1 | Glimpsed the power of Zot. 5501 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, hellmonk_ecumenical_altar_slurped_away, nicolae_concentric_dashed_squares_wild, chequers_mini_garden Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 49 Invok: Renounce Religion || 1 Dodge: Dodged || 2