Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 1633581221518409060 121 Orcman the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 15, 2022. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:48 (2891 turns). Orcman the Conjurer (Deep Elf Conjurer) Turns: 2891, Time: 00:02:49 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 76% Magic: 2/12 EV: 12 Int: 25 God: Gold: 129 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . SeeInvis . d - +0 great mace rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons d - a +0 great mace (weapon) j - a +4 hand axe of electrocution Armour a - a +0 robe (worn) Wands k - a wand of flame (9) Scrolls e - 3 scrolls of teleportation {unknown} f - 4 scrolls of identify h - a scroll of immolation {unknown} i - a scroll of enchant armour {unknown} l - a scroll of torment {unknown} m - a scroll of noise {unknown} p - a scroll of poison {unknown} r - a scroll of magic mapping {unknown} s - a scroll of butterflies {unknown} Potions b - a potion of magic c - 4 potions of curing g - a potion of cancellation {unknown} n - a potion of ambrosia {unknown} o - a potion of might {unknown} q - 2 potions of flight {unknown} t - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting + Level 0.3 Maces & Flails + Level 2.6 Dodging + Level 2.9 Stealth + Level 4.2 Spellcasting + Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Summon Guardian Golem Hex/Summ 5% N/A 26% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Summon Ice Beast Ice/Summ 5% N/A 65% 4 Summon Mana Viper Hex/Summ 5% N/A 94% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Orb of Destruction Conj 17% 9d7 100% 7 Spellforged Servitor Conj/Summ 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The orc is heavily wounded. There are monsters nearby! There are monsters nearby! The magic dart hits the orc! You kill the orc! The magic dart hits the orc. The orc is moderately wounded. There are monsters nearby! The magic dart hits the orc. The orc is heavily wounded. The orc hits you with a +0 flail. There are monsters nearby! The magic dart hits the orc. The orc is severely wounded. The orc hits you with a +0 flail. There are monsters nearby! The magic dart hits the orc but does no damage. The orc is severely wounded. The orc barely misses you. The orc wizard gestures at you while chanting. You resist with some effort. There are monsters nearby! The magic dart hits the orc. The orc is almost dead. The orc barely misses you. The orc wizard hits you with a +0 dagger. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... ####...#.....# #.......'....+ #.#...#...#..# .#...#...#....# ....###.###...# #...#...#....# #...#...#..# #...#...#....# ##.###@###...# #.. #.oo# ...# #. ...#.[. ...# #...#. .#)..#.# ###### ##...#.# .#.. . # .# You could see an orc wizard and an orc. Vanquished Creatures Jessica (D:2) Terence (D:2) An adder (D:3) 2 worms 3 dart slugs 2 orcs (D:3) 4 ball pythons 2 bats (D:2) 4 endoplasms 3 giant cockroaches 4 goblins 7 hobgoblins 2 quokkas (D:2) 3 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orcman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 424 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 427 | D:1 | Learned a level 2 spell: Searing Ray 1110 | D:2 | Reached skill level 5 in Conjurations 1119 | D:2 | Noticed Terence 1129 | D:2 | Killed Terence 1130 | D:2 | Reached XP level 3. HP: 13/19 MP: 1/9 1910 | D:2 | Noticed Jessica 1913 | D:2 | Killed Jessica 1914 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 2357 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2891 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, hangedman_abyss_or_decor_stabs D:2: layout_loops_ring, uniq_terence, uniq_jessica D:3: layout_basic, palyth_stone_intersect, grunt_decor_junction, minmay_misc_feat_four_crosses Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.2 Fighting | | 0.2 Maces & Flails | | 0.3 Dodging | | 2.6 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Great mace | 17 | || 17 Cast: Magic Dart | 48 | 47 || 95 Searing Ray | 1 | 1 || 2 Use: Scroll | 1 | || 1 Armor: Robe | 7 | || 7 Dodge: Dodged | 23 | 2 || 25