Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 11388260097593681488 6 Orcman the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Nov 15, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (243 turns). Orcman the Conjurer (Draconian Conjurer) Turns: 243, Time: 00:00:53 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 75% Magic: 1/3 EV: 12 Int: 18 God: Gold: 35 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the jackal but do no damage. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal closely misses you. The endoplasm jiggles. The jackal closely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as you move away! The jackal closely misses you. The jackal barely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal closely misses you. x2 The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal bites you but does no damage. The jackal bites you. You die... #.#>#.#.###.#####..# ##.##.#.###.# #..# #######.##....##.#####..##### .....................#....... #######.###.h.######.##.##### ##.####.## #.##.# .......J.# #.##.# ##.####h.# #.##.# #.# #@.# #....# #.# #.#.# #..### .....###.# #..# ### ## #..# #..# #..# #... ##.# #.# You could see an endoplasm and 2 jackals. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orcman the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 243 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 20 Tailslap || 1 Cast: Magic Dart || 8 Armor: Skin || 8 Dodge: Dodged || 29