Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 10440380815677189615 9 Orcman the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 17, 2022. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (280 turns). Orcman the Conjurer (Deep Elf Conjurer) Turns: 280, Time: 00:00:26 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 3% Magic: 4/8 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin hits you but does no damage. The rat misses you. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The bat closely misses you. The giant cockroach bites you but does no damage. The rat barely misses you. The goblin hits you with a +0 club. The giant cockroach bites you. You hit the giant cockroach. The giant cockroach is lightly wounded. The goblin closely misses you. The rat barely misses you. The bat hits you but does no damage. The giant cockroach bites you. You barely miss the giant cockroach. The giant cockroach is lightly wounded. The bat hits you but does no damage. The goblin hits you with a +0 club. The rat bites you. The giant cockroach completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (lightly wounded, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. The goblin barely misses you. The rat closely misses you. The giant cockroach misses you. The giant cockroach attacks as you move away! The giant cockroach bites you but does no damage. The goblin attacks as you move away! The goblin hits you with a +0 club. You die... ######.#########....# # #.# ###....# # #.# #......# # #.# #......#### # #.# #..⌠....... # #.## #.......... ######..######.......... #...........# #Brg...... #.#####.###.# #.@b...... #.#####...#.# #...###### ............###...# #.######.##...†...# #.# #......#...# #.# #......#...# ..# #......#...# ### #.##+###....# ...# #.....# You could see a giant cockroach, a goblin, a bat and a rat. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orcman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 260 | D:1 | Learned a level 2 spell: Searing Ray 280 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, hangedman_feature_mirror, chequers_serial_rivers_micro_c Action || total -------------------------++------- Melee: Dagger || 11 Cast: Magic Dart || 13 Armor: Robe || 14 Dodge: Dodged || 30