Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 15723954728207117460 2 Orcman the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Nov 22, 2022. Slain by a ball python (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (22 turns). Orcman the Conjurer (Octopode Conjurer) Turns: 22, Time: 00:00:09 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 20 God: Gold: 8 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a large open door, spattered with blood here. You closely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! A jackal and a ball python come into view. The jackal bites you. You see here a +0 dagger. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a large open door, spattered with blood here. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The ball python attacks as you move away! The ball python misses you. The ball python barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. There is a staircase leading out of the dungeon here. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal completely misses you. The jackal bites you but does no damage. The ball python bites you. You die... .. #. .# .##.# ##########.### .... ##~~~~~~~~.8.. ... #~~.....~~~.# #.. #~..~~~..~~.# #.. #..~~~~~..~.# #..##.~~...S~.~.+ #..)'.~..~