Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 7832998370670783784 28 Orcman the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 23, 2022. Slain by a human (3 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:42 (153 turns). Orcman the Conjurer (Deep Elf Conjurer) Turns: 153, Time: 00:00:44 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 0/8 EV: 13 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . i - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons i - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - 2 potions of curing e - a potion of haste f - a potion of berserk rage h - a potion of brilliance {unknown} Skills: + Level 3.1 Dodging + Level 2.9 Stealth + Level 3.9 Spellcasting + Level 7.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Freeze Ice 16% 1d4 12% 1 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Hailstorm Conj/Ice 20% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Frozen Ramparts Ice 8% 1d2 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The human barely misses you. You completely miss the human. The human is severely wounded. The human closely misses you. The human hits you. The human attacks as you move away! The human misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (severely wounded, 73% to hit) The searing ray misses the human. (Press . to maintain the ray.) The human closely misses you. You closely miss the human. The human is severely wounded. The human barely misses you. You hit the human but do no damage. The human is severely wounded. The human hits you. * * * LOW HITPOINT WARNING * * * You miss the human. The human is severely wounded. The human hits you. * * * LOW HITPOINT WARNING * * * The human barely misses you. You closely miss the human. The human is severely wounded. The human closely misses you. You hit the human. The human is severely wounded. The human hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (severely wounded, 100% to hit) The magic dart hits the human. The human is severely wounded. The human hits you. You die... ▓▓▓▓▓▓▓▓▓ ▓<..#...#### ▓...#......## ▓..##...[...# ▓##.##.##...# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#.....##.@# #....# ###..##..p##.....# ##..##....#......# #..###..##.# #..# #..#### ▓▓▓▓ ▓▓▓▓ You could see a human. Vanquished Creatures Jessica (D) An endoplasm (D) A rat (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Orcman the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 50 | D | Reached skill level 5 in Conjurations 67 | D | Noticed Jessica 71 | D | Killed Jessica 72 | D | Reached skill level 7 in Conjurations 72 | D | Reached XP level 2. HP: 15/15 MP: 2/8 75 | D | Learned a level 2 spell: Searing Ray 153 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Conjurations | 7 | 7.2 Dodging | 3 | 3.1 Stealth | | 2.9 Spellcasting | | 3.9 Action || total -------------------------++------- Melee: Club || 7 Cast: Magic Dart || 16 Searing Ray || 1 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 9