Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 3659976670020454330 9971 Orcman the Warrior (level 11, -3/115 HPs) Began as a Minotaur Fighter on Jan 30, 2023. Was an Elder of Jiyva. Slain by a wolf spider simulacrum (26 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:08:01 (855 turns). Orcman the Warrior (Minotaur Fighter) Turns: 855, Time: 00:08:04 Health: -3/115 AC: 29 Str: 30 XL: 11 Next: 30% Magic: 10/10 EV: 8 Int: 10 God: Jiyva [****..] Gold: 0 SH: 5 Dex: 14 Spells: 10/10 levels left rFire + + + SeeInvis + D - +14 obsidian axe {vorpal, Mesm Drain Fly SInv} rCold . . . Faith . (no shield) rNeg . . . Spirit . E - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois + Reflect + (helmet restricted) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... NoTele + T - +0 pair of boots {Fly} Stlth .......... NoCast + U - amulet of Wu Jian's Outrage {Reflect Str+2 SH+5} HPRegen 1.57/turn W - ring of the Genius {rPois Int+5 Dex+4} MPRegen 0.52/turn S - ring "Sunaps" {Fly rElec rF+ Str+3} @: on fire, corroded, flying, mesmerised, glowing, studying Spellcasting A: horns 2, retaliatory headbutt, fire resistance 3, engulf a: Renounce Religion, Oozemancy, Slimify You were in the Dungeon. You worshipped Jiyva. Jiyva was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe B - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). C - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. D - the +14 obsidian axe (weapon) {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. G - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. H - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. I - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. J - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. K - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. L - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. M - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. N - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. O - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. P - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. Armour b - a +0 scale mail c - a +0 buckler E - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. F - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. T - a +0 pair of boots of flying (worn) Jewellery n - a ring of resist corrosion u - a ring of flight v - a +6 ring of dexterity w - a +6 ring of dexterity x - a +6 ring of intelligence y - a +6 ring of intelligence z - a +6 ring of strength A - a +6 ring of strength Q - an amulet of the acrobat S - the ring "Sunaps" (right hand) {Fly rElec rF+ Str+3} (You found it in the Dungeon) [ring of protection from fire] Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. U - the amulet of Wu Jian's Outrage (around neck) {Reflect Str+2 SH+5} (You found it in the Dungeon) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+2). SH: It affects your SH (+5). W - the ring of the Genius (left hand) {rPois Int+5 Dex+4} (You found it in the Dungeon) [ring of poison resistance] Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). rPois: It protects you from poison. X - a ring of positive energy Wands s - a wand of mindburst (7) t - a wand of quicksilver (7) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of butterflies q - 5 scrolls of identify r - 2 scrolls of fear R - 2 scrolls of brand weapon V - a scroll of acquirement Potions d - 6 potions of might e - 10 potions of curing f - 9 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance Skills: + Level 16.5 Fighting + Level 15.7(18.3) Axes + Level 15.6(18.3) Maces & Flails + Level 14.4 Armour + Level 0.7 Dodging + Level 13.5 Shields You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 91% 1 Blink Tloc 0% N/A 97% 2 Passwall Tmut/Erth 0% N/A 97% 2 Sublimation of Blood Necr 0% N/A 97% 2 Call Canine Familiar Summ 0% N/A 99% 3 Gell's Gravitas Tloc 0% N/A 99% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 99% 3 Inner Flame Hex/Fire 0% N/A 99% 3 Lesser Beckoning Tloc 0% N/A 99% 3 Portal Projectile Hex/Tloc 0% N/A 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Summon Guardian Golem Hex/Summ 0% N/A 99% 3 Teleport Other Tloc 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Animate Dead Necr 0% N/A 100% 4 Corpse Rot Necr/Pois/Air 0% N/A 100% 4 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Blade Hands Tmut 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Death Channel Necr 0% N/A 100% 6 Iron Shot Conj/Erth 0% 9d1 100% 6 Statue Form Tmut/Erth 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Storm Form Tmut/Air 0% N/A 100% 7 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Your flesh is almost immune to the effects of heat. (rF+++) Your melee attacks may engulf your foes in ooze. Message History Visions of slaying the entropy weaver simulacrum flood into your mind. You are covered in liquid flames! The sun moth is asphyxiated! The culicivora simulacrum bites your soul eater but does no damage. The culicivora simulacrum completely misses your hellwing. You block the entropy weaver simulacrum's attack. The entropy weaver simulacrum hits you but does no damage. x3 Your soul eater hits the entropy weaver simulacrum! You break out of your daze! The entropy weaver simulacrum vaporises! The sun moth bites you! * * * LOW HITPOINT WARNING * * * You are covered in liquid flames. You are covered in liquid flames! You carve the sun moth like a ham!!! You kill the sun moth! You hit the wolf spider simulacrum. Visions of slaying the wolf spider simulacrum flood into your mind. You are covered in liquid flames! The culicivora simulacrum closely misses your hellwing. The hornet simulacrum hits your soul eater. The hornet simulacrum freezes your soul eater! Your soul eater resists. The wolf spider simulacrum hits you but does no damage. The wolf spider simulacrum bites you but does no damage. The culicivora simulacrum bites your soul eater. The culicivora simulacrum freezes your soul eater! Your soul eater resists. Your hellwing hits the culicivora simulacrum! Your hellwing barely misses the culicivora simulacrum. Your soul eater is engulfed in freezing vapours. Your soul eater hits the hornet simulacrum! The hornet simulacrum vaporises! You are covered in liquid flames! * * * LOW HITPOINT WARNING * * * The culicivora simulacrum bites your hellwing but does no damage. The wolf spider simulacrum hits you. * * * LOW HITPOINT WARNING * * * The wolf spider simulacrum freezes you!! 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Vanquished Creatures An entropy weaver (D) A dancing weapon (D) A sun moth (D) A pharaoh ant (D) A steelbarb worm (D) 3 deep elf zephyrmancers (D) A wolf spider (D) 2 toenail golems (D) A gargoyle (D) 2 rime drakes (D) A guardian mummy (D) A tarantella (D) A hornet (D) A jumping spider (D) 2 air elementals (D) 2 culicivoras (D) A fire elemental (D) A redback (D) 2 nagas (D) 2 water moccasins (D) A hell hound (D) A swamp drake (D) 4 scorpions (D) 3 earth elementals (D) A quasit (D) 3 iguanas (D) 4 mummies (D) 2 adders (D) An adder skeleton (D) A ball python (D) A jackal (D) A jackal skeleton (D) A quokka zombie (D) 52 creatures vanquished. Vanquished Creatures (collateral kills) A water elemental (D) A naga (D) A mummy (D) A ball python (D) 4 creatures vanquished. Vanquished Creatures (others) An azure jelly (D) A boulder beetle (shapeshifter) (D) 2 great orbs of eyes (D) 2 glowing orange brains (D) A lindwurm (shapeshifter) (D) 2 shining eyes (D) An elephant (shapeshifter) (D) A water nymph (shapeshifter) (D) A black mamba (shapeshifter) (D) A moth of wrath (shapeshifter) (D) An eye of devastation (shapeshifter) (D) A torpor snail (shapeshifter) (D) A wind drake (shapeshifter) (D) A slime creature (shapeshifter) (D) A polar bear (shapeshifter) (D) 2 dream sheep (shapeshifter) (D) A snapping turtle (shapeshifter) (D) An air elemental (D) 2 large abominations (D) 2 neqoxecs (D) A floating eye (shapeshifter) (D) A swamp drake (D) 7 small abominations (D) 7 jellies (D) A white imp (D) A bat zombie (D) A ball python simulacrum (D) 45 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Orcman the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 4 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Found a blossoming altar of Fedhas. 5 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 5 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 5 | D | Found the +10 dark maul {vorpal} 5 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 5 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 5 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 5 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 5 | D | Found the +6 shillelagh "Devastator" {shatter} 5 | D | Found the +11 plutonium sword {Contam Stlth-} 5 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 5 | D | Found the +9 sword of Zonguldrok {reap} 5 | D | Found the +13 scythe of Curses {drain, Drain} 5 | D | Found the +5 sword of Power {vorpal} 5 | D | Found the +7 mace of Variability {chain chaos} 5 | D | Found the +7 Singing Sword {vorpal, sonic wave} 5 | D | Found the +8 storm bow {elec, penet} 7 | D | Found a transporter. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found a burning altar of Makhleb. 7 | D | Found an opulent altar of Gozag. 50 | D | Became a worshipper of Jiyva Jiboebb the Shapeless 52 | D | Killed an azure jelly 52 | D | Killed a great orb of eyes 54 | D | Killed a great orb of eyes 55 | D | Entered arena 2. 55 | D | Noticed a quasit 55 | D | Killed a glowing orange brain 55 | D | Found a transporter. 56 | D | Killed a glowing orange brain 58 | D | Killed a wind drake 60 | D | Killed a dream sheep 60 | D | Killed an eye of devastation 66 | D | Killed a quasit 67 | D | Reached skill level 5 in Fighting 67 | D | Reached skill level 5 in Armour 67 | D | Reached skill level 5 in Shields 67 | D | Reached XP level 2. HP: 26/29 MP: 1/1 67 | D | Reached XP level 3. HP: 32/36 MP: 2/2 68 | D | Killed a floating eye 74 | D | Killed a shining eye 77 | D | Killed a water nymph 77 | D | Killed a shining eye 77 | D | Killed a slime creature 97 | D | Killed an elephant 101 | D | Killed a neqoxec 106 | D | Killed a lindwurm 114 | D | Killed a black mamba 125 | D | Killed a dream sheep 138 | D | Killed a small abomination 202 | D | Killed a neqoxec 225 | D | Killed a boulder beetle 258 | D | Killed a polar bear 266 | D | Killed a large abomination 277 | D | Killed a small abomination 282 | D | Got the Folio of Necrotic Weather 288 | D | Entered arena 3. 288 | D | Noticed a hell hound 288 | D | Found a transporter. 291 | D | Killed a hell hound 292 | D | Reached skill level 7 in Fighting 292 | D | Reached XP level 4. HP: 47/47 MP: 3/3 296 | D | Killed a snapping turtle 304 | D | Entered arena 4. 304 | D | Noticed a swamp drake 304 | D | Noticed a swamp drake 304 | D | Noticed a rime drake 304 | D | Noticed a rime drake 304 | D | Found a transporter. 306 | D | Killed a small abomination 308 | D | Killed a swamp drake 308 | D | Killed a swamp drake 309 | D | Reached skill level 9 in Fighting 309 | D | Reached skill level 5 in Axes 309 | D | Reached XP level 5. HP: 47/57 MP: 4/4 309 | D | Reached XP level 6. HP: 52/63 MP: 5/5 310 | D | Killed a rime drake 311 | D | Reached skill level 10 in Fighting 311 | D | Reached skill level 10 in Armour 311 | D | Reached skill level 10 in Shields 311 | D | Reached XP level 7. HP: 51/73 MP: 6/6 317 | D | Killed a rime drake 318 | D | Reached skill level 11 in Fighting 318 | D | Reached skill level 5 in Maces & Flails 334 | D | Reached XP level 8. HP: 64/83 MP: 7/7 341 | D | Entered arena 5. 341 | D | Reached * piety under Jiyva 341 | D | Found a transporter. 349 | D | Reached skill level 12 in Fighting 405 | D | Killed a torpor snail 483 | D | Entered arena 6. 483 | D | Found the +8 arc blade {discharge, rElec} 483 | D | Noticed a tarantella 483 | D | Found a transporter. 483 | D | Reached ** piety under Jiyva 485 | D | Killed a tarantella 487 | D | Reached XP level 9. HP: 91/91 MP: 8/8 497 | D | Killed a moth of wrath 506 | D | Entered arena 7. 506 | D | Noticed a gargoyle 506 | D | Noticed a toenail golem 506 | D | Noticed a toenail golem 507 | D | Found a transporter. 511 | D | Killed a toenail golem 513 | D | Killed a toenail golem 514 | D | Reached skill level 13 in Fighting 514 | D | Reached skill level 10 in Maces & Flails 514 | D | Killed a gargoyle 699 | D | Got the Lessons on Distorted Transmogrification 701 | D | Got Sif Muna's Dissertation on Tainted Glamour 702 | D | Killed a large abomination 703 | D | Got the Collected Works on the Spellbinding Figure 712 | D | Entered arena 8. 712 | D | Noticed a guardian mummy 714 | D | Found a transporter. 720 | D | Killed a guardian mummy 732 | D | Got the ring "Sunaps" {Fly rElec rF+ Str+3} 753 | D | Entered arena 9. 753 | D | Noticed a shining eye 753 | D | Reached *** piety under Jiyva 753 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [Jiyva's grace] 753 | D | Gained mutation: Your flesh is very heat resistant. (rF++) | [Jiyva's grace] 753 | D | Gained mutation: Your flesh is almost immune to the effects | of heat. (rF+++) [Jiyva's grace] 753 | D | Gained mutation: Your melee attacks may engulf your foes in | ooze. [Jiyva's grace] 754 | D | Found a transporter. 760 | D | Got the amulet of Wu Jian's Outrage {Reflect Str+2 SH+5} 762 | D | Got the Dissertation on the Oath 776 | D | Entered arena 10. 776 | D | Noticed a deep elf zephyrmancer 776 | D | Noticed a deep elf zephyrmancer 776 | D | Noticed a deep elf zephyrmancer 776 | D | Noticed a +2 short sword of protection 776 | D | Paralysed by an air elemental for 1 turns 777 | D | Found a transporter. 779 | D | Killed a +2 short sword of protection 780 | D | Reached skill level 14 in Fighting 780 | D | Reached XP level 10. HP: 91/103 MP: 9/9 781 | D | Killed a deep elf zephyrmancer 783 | D | Reached skill level 10 in Axes 784 | D | Killed a deep elf zephyrmancer 789 | D | Killed a deep elf zephyrmancer 790 | D | Reached skill level 15 in Fighting 790 | D | Reached skill level 15 in Maces & Flails 800 | D | Got the ring of the Genius {rPois Int+5 Dex+4} 811 | D | Entered arena 11. 812 | D | Found a transporter. 812 | D | Reached **** piety under Jiyva 830 | D | Got the Compendium of Amassed Wicked Rites 840 | D | Entered arena 12. 840 | D | Found the +5 robe of Night {Dark Will+ SInv} 840 | D | Noticed a steelbarb worm 840 | D | Noticed an entropy weaver 840 | D | Noticed a wolf spider 840 | D | Noticed a pharaoh ant 841 | D | Noticed a sun moth 842 | D | Found a transporter. 845 | D | Killed a pharaoh ant 847 | D | Killed a steelbarb worm 849 | D | Reached XP level 11. HP: 94/114 MP: 10/10 850 | D | Killed an entropy weaver 851 | D | Reached skill level 16 in Fighting 851 | D | Killed a wolf spider 852 | D | Reached skill level 15 in Axes 854 | D | Killed a sun moth 855 | D | Slain by a wolf spider simulacrum Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 5 7 9 10 11 12 14 15 16 | 16.5 Axes | 3 4 5 6 7 9 13 15 | 15.7 Armour | 5 7 9 10 11 12 13 14 | 14.4 Shields | 5 7 9 10 11 12 13 | 13.5 Maces & Flails | 2 4 6 7 13 15 | 15.6 Dodging | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: War axe | 10 | | | || 10 Great mace | 2 | 5 | 31 | || 38 Broad axe | | | 7 | 24 || 31 Headbutt | | | 6 | 3 || 9 Use: Potion | | 1 | 1 | || 2 Armor: Plate armour | 40 | 2 | 33 | 31 || 106 Dodge: Dodged | 16 | 4 | 19 | 17 || 56 Block: Buckler | 6 | | | || 6 Other | | | 1 | 10 || 11