Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 14122624094454017775 0 Oscarhiaw the Grave Robber (level 1, 0/13 HPs) Began as a Vampire Necromancer on Nov 10, 2022. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (185 turns). Oscarhiaw the Grave Robber (Vampire Necromancer) Turns: 185, Time: 00:00:14 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, Oscarhiaw the Vampire Necromancer. The heart of this dungeon contains the glorious artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. Found a helmet. A quokka comes into view. The quokka barely misses you. The quokka writhes in agony. The quokka bites you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You die... #.# #.. #.# # ##.## #.##...###.# .....$.. #.####...###.# #....r@......# #######.###### #.# ## #.# #. #.# ####### #. #.# #... .# #. ##.######.# #.###. ##.#.......# #.^... ##.###.##.#.###.###. You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oscarhiaw the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_lyre, layout_loops_ring, minmay_misc_feat_iff, minmay_crystal_room Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Necrotise || 1 Dodge: Dodged || 1