Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 6146341087066886596 62 Oscarhiaw the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 17, 2022. Was a Follower of the Shining One. Slain by Terence ... wielding a +2 short sword of speed (1 damage) ... on level 3 of the Dungeon. The game lasted 00:03:00 (2043 turns). Oscarhiaw the Conjurer (Deep Elf Conjurer) Turns: 2043, Time: 00:03:00 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 85% Magic: 3/10 EV: 12 Int: 24 God: the Shining One [*.....] Gold: 104 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn g - ring of willpower MPRegen 0.12/turn (no ring) @: glowing A: no striking features a: Renounce Religion, Divine Shield You were on level 3 of the Dungeon. You worshipped the Shining One. The Shining One was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Jewellery g - a ring of willpower (left hand) Scrolls b - a scroll of poison {unknown} c - a scroll of fear {unknown} e - 4 scrolls of identify {unknown} j - 2 scrolls of blinking {unknown} Potions d - a potion of curing {unknown} h - a potion of ambrosia {unknown} i - a potion of lignification {unknown} k - a potion of attraction {unknown} l - a potion of resistance {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.5 Spellcasting + Level 5.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Spider Form Tmut/Pois 4% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Anguish Hex/Necr 2% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Annotations: D:3 Terence Message History There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? The Shining One accepts your prayer! The Shining One welcomes you! You and your allies can now gain power from killing the unholy and evil. You can now call upon the Shining One for a divine shield. Okay, then. There is a glowing golden altar of the Shining One here. There is a stone staircase leading down here. You climb downwards. Found a dagger and a leather armour. Found an escape hatch in the floor. There is a stone staircase leading up here. The magic dart hits the ball python. You kill the ball python! The magic dart hits Terence. Terence is moderately wounded. Terence misses you. The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +2 short sword of speed. The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +2 short sword of speed! Terence barely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of speed and wearing a +0 scale mail (heavily wounded, haloed, 87% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +2 short sword of speed. * * * LOW HITPOINT WARNING * * * Terence hits you with a +2 short sword of speed. You die... #.# ... #.. #.# #####+#.# ........# ).......# ......@@# ......>.# ......... .......#.. ####### [.. .... ..... ...... You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 5 bats An endoplasm (D:2) 4 giant cockroaches (D:1) 11 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 6 kobolds A quokka (D:2) 5 ball pythons 3 frilled lizards 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oscarhiaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 251 | D:1 | Reached skill level 5 in Conjurations 712 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1437 | D:2 | Learned a level 2 spell: Searing Ray 1716 | D:2 | Found a faded altar of an unknown god. 2017 | D:2 | Prayed at the altar of an unknown god. 2017 | D:2 | Became a worshipper of the Shining One 2017 | D:2 | Reached * piety under the Shining One 2037 | D:3 | Noticed Terence 2043 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_basic, ebering_ecumenical_altar_petrified D:3: layout_basic, uniq_sigmund, uniq_grinder, uniq_robin, uniq_terence, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.5 Action || total -------------------------++------- Cast: Magic Dart || 96 Searing Ray || 1 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 10