Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file.

Game seed: 17838251653527729627

6 Saka the Insei (level 1, 9/15 HPs)
             Began as a Merfolk Transmuter on Mar 24, 2023.
             Got out of the dungeon alive.
             The game lasted 00:00:44 (237 turns).

Saka the Insei (Merfolk Transmuter)                  Turns: 237, Time: 00:00:45

Health: 9/15       AC:  2    Str: 10    XL:     1   Next: 90%
Magic:  3/3        EV: 12    Int: 12    God:    
Gold:   19         SH:  0    Dex: 14    Spells: 3/4 levels left

rFire   . . .      SeeInvis .     - Unarmed
rCold   . . .      Faith    .   (no shield)
rNeg    . . .      Spirit   .   a - +0 robe
rPois   .          Reflect  .   (no helmet)
rElec   .          Harm     .   (no cloak)
rCorr   .          Rampage  .   (no gloves)
Will    .....                   (no boots)
Stlth   +.........              (no amulet)
HPRegen 0.05/turn               (no ring)
MPRegen 0.08/turn               (no ring)

@: no status effects
A: (nimble swimmer 2), mertail
a: no special abilities


You escaped.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 19 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
 c - a +0 cloak
Potions
 b - a potion of lignification


   Skills:
 + Level 1.3 Fighting
 + Level 2.8 Dodging
 + Level 3.3 Unarmed Combat
 + Level 2.1 Spellcasting
 + Level 2.8 Transmutations


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Beastly Appendage     Tmut           16%        N/A       9%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Wereblood                Tmut           8%         N/A       12%         2
 Apportation              Tloc           2%         N/A       26%         1
 Blink                    Tloc           2%         N/A       38%         2
 Spider Form              Tmut/Pois      4%         N/A       41%         3
 Ice Form                 Ice/Tmut       4%         N/A       83%         4
 Sticky Flame             Conj/Fire      1%         2d3       95%         4
 Summon Forest            Summ/Tloc      0%         N/A       100%        5
 Ignition                 Fire           0%         3d3       100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

((You are very nimble when in or above water. (Stealth+, EV+, Speed+++)))
Your lower body shifts to a powerful aquatic tail in water.

Message History

You completely miss the bat. The bat hits you. The hobgoblin misses you.
The bat attacks as you move away! The bat closely misses you.
The bat misses you. The hobgoblin misses you.
The bat hits you but does no damage.
You hit the bat.
The bat is heavily wounded.
The bat barely misses you. The hobgoblin hits you.
The bat closely misses you. The hobgoblin hits you.
The bat closely misses you. The hobgoblin hits you.
The bat barely misses you.
The bat barely misses you.
The bat closely misses you.
The bat attacks as you move away! The bat closely misses you.
The bat barely misses you.
The bat hits you.
The hobgoblin attacks as you move away! The hobgoblin hits you.
Casting: Beastly Appendage (safe; 9% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You grow a pair of large bovine horns. The hobgoblin completely misses you.
Unknown command.
You closely miss the hobgoblin. You headbutt the hobgoblin.
You kill the hobgoblin!
Your transformation is almost over.
The bat hits you but does no damage.
The bat hits you. The bat barely misses you.
You see here a hobgoblin corpse.
Unknown command.
You punch the bat!
You kill the bat!
You see here a bat corpse.
Unknown command.
You see here a hobgoblin corpse.
Your horns disappear.
You see here a hobgoblin corpse.
Your legs become a tail as you enter the water.
There is a staircase leading out of the dungeon here.
Are you sure you want to leave the Dungeon? This will make you lose the game! 
Alright, then stay!
Are you sure you want to leave the Dungeon? This will make you lose the game! 
You have escaped!

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 #≈#.......~#≈#    #.#
##≈.........#~#    #.#
#≈...........~#    #.#
###..........##    #.#
#.....~~~.....#
##...~...~...##
 ##..~.@.~...##
#....~...~....#
#.....~~~.....#
#............##
#~#..........#
#≈#.........##
#≈#~.......≈≈≈
  ###.....####
     ##...


There were no monsters in sight!

Vanquished Creatures
  2 hobgoblins (D:1)
  A ball python (D:1)
  2 bats (D:1)
  A kobold (D:1)
6 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Saka the Merfolk Transmuter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
     3 | D:1      | Got the Precepts of the Eggplant
   237 | D:$      | Got out of the dungeon alive.

Illustrated notes

Levels and vault maps discovered:
D:1:      enne_arrival_octagon_isle, layout_basic

Action                   || total
-------------------------++-------
Melee: Unarmed           ||    23
       Headbutt          ||     1
 Cast: Beastly Appendage ||     4
Armor: Robe              ||     9
Dodge: Dodged            ||    36