Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 13772098923931826022 24 YesOrNo the Conjurer (level 2, -10/15 HPs) Began as a Deep Elf Conjurer on Feb 12, 2023. Mangled by Terence ... wielding a +6 flail of holy wrath (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (993 turns). YesOrNo the Conjurer (Deep Elf Conjurer) Turns: 993, Time: 00:01:12 Health: -10/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 0/8 EV: 12 Int: 22 God: Gold: 90 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} f - 2 scrolls of fog {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} g - a potion of ambrosia {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 flail of holy wrath and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 flail of holy wrath and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 flail of holy wrath and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +6 flail of holy wrath! Ouch! That really hurt! There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 flail of holy wrath and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence attacks as you move away! Terence hits you with a +6 flail of holy wrath! Ouch! That really hurt! You die... #........#.#.....####......... )##.....#.#.#.######......#.## .........#.#........#.####....### #.######.#.#.#..###.#...........# #...#........#..###....# #...#....#####..#.<..#.# #....#..<..........#.#..#.#.# ####.#...#.#######.#......... ###.....@@....).#.#.)##### #.###.###............... #...............#####... #######.#######.# ## #... #.# ## #.# #.# #.# #.# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins A quokka (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YesOrNo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 214 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 963 | D:2 | Noticed Terence 993 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_abandoned, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total -------------------------++------- Cast: Magic Dart || 38 Dodge: Dodged || 1