Tutorial DCSS version 0.29.0-7-g18a832c13a (webtiles) character file. bobe the Trooper (Human Fighter) Turns: 1062, Time: 00:17:30 Health: 29/29 AC: 2 Str: 16 XL: 3 Next: 97% Magic: 16/16 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn b - ring of magical power MPRegen 0.15/turn c - ring of wizardry @: no status effects A: no striking features a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (left hand) c - a ring of wizardry (right hand) Scrolls e - 2 scrolls of amnesia Skills: + Level 3.6 Fighting + Level 3.6 Armour + Level 2.2 Unarmed Combat + Level 1.3 Spellcasting + Level 0.3 Conjurations + Level 0.1 Summonings You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 4% 1d3 12% 1 b - Call Imp Summ 0% N/A 19% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 0% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Your crimson imp blinks! There is an open gate here. Unknown command. Your magical contamination has completely faded away. Unknown command. Unknown command. Unknown command. Unknown command. Your crimson imp disappears in a puff of smoke! Magic restored. Found a ring mail. You start waiting. Done waiting. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you You can't see any item there. Okay, then. Press: ? - help, v - describe, . - travel The floor. Unknown command. Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You start waiting. Done waiting. Press: ? - help, v - describe, . - travel The floor. You start waiting. Done waiting. You start waiting. Done waiting. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. #..........#.....### #...####...'........ ##'''## ##..#.....### #.....# #####.⌠.## #.....# ##.## #.....# ### #.....# #.....# #...@.# ###.### #.# #.# #........ #####.... [. There are no monsters in sight! Vanquished Creatures 3 bat skeletons (D:1) A goblin (D:1) A hobgoblin (D:2) 3 training dummies (D:1) A goblin skeleton (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bobe the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 10 | D:1 | Got bobe's Handbook of Introductory Spellcasting 77 | D:1 | Learned a level 1 spell: Magic Dart 214 | D:1 | Reached XP level 2. HP: 23/24 MP: 5/5 226 | D:1 | Reached XP level 3. HP: 29/29 MP: 6/6 230 | D:1 | Learned a level 3 spell: Mephitic Cloud 544 | D:2 | Got bobe's Handbook of Demonology for Dummies 549 | D:2 | Learned a level 2 spell: Call Imp Illustrated notes Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 31 Call Imp || 2 Mephitic Cloud || 1 Use: Scroll || 1 Armor: Robe || 12 Dodge: Dodged || 22