Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 1010341069609660284 44 hadali the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Nov 26, 2022. Slain by an orc priest ... wielding a +0 trident (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:50 (2123 turns). hadali the Conjurer (Deep Elf Conjurer) Turns: 2123, Time: 00:01:50 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 41% Magic: 1/9 EV: 12 Int: 24 God: Gold: 105 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Missiles d - 2 curare-tipped darts Armour a - a +0 robe (worn) Jewellery f - a ring of flight Wands g - a wand of light (6) j - a wand of polymorph (3) k - a wand of digging (3) Scrolls e - a scroll of torment {unknown} i - a scroll of immolation {unknown} l - a scroll of poison {unknown} m - 2 scrolls of vulnerability {unknown} o - 2 scrolls of noise {unknown} p - a scroll of fear {unknown} Potions b - 3 potions of magic c - a potion of attraction {unknown} h - a potion of haste {unknown} n - a potion of lignification {unknown} q - a potion of curing {unknown} r - a potion of flight {unknown} s - a potion of degeneration {unknown} t - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 17% 6-21 10% 3 Dazzling Flash Conj/Hex 34% N/A 10% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Sticky Flame Conj/Fire 17% 2d4 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Message History Okay, then. The magic dart hits the orc but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc Aim: an orc, wielding a +0 whip (79% to hit) The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray misses the orc. The orc hits you with a +0 flail! The searing ray misses the orc. The orc barely misses you. The searing ray hits the orc but does no damage. The orc is heavily wounded. You finish channelling your searing ray. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, 82% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You start resting. An orc priest comes into view. It is wielding a +0 trident. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 trident (wandering, hasn't noticed you, 79% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest hits you from afar with a +0 trident. You die... #............# #............# ####.######### #.# #.# ####.# ##....######## ######............# #....@............# +.#####o..........# .+######)..........# ........############ .......)# ......... ?......... ..#####...o . #..... You could see an orc priest. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 orcs (D:3) 2 ball pythons (D:2) 5 bats 5 endoplasms A giant cockroach (D:1) 3 goblins 2 hobgoblins A frilled lizard (D:2) A kobold (D:1) 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hadali the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 310 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 398 | D:1 | Learned a level 2 spell: Searing Ray 558 | D:1 | Reached skill level 5 in Conjurations 1017 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1070 | D:2 | Found a burning altar of Makhleb. 1739 | D:2 | Found a faded altar of an unknown god. 2123 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring D:2: layout_basic, basic_altar, ebering_ecumenical_altar_sacrificial D:3: layout_basic, mainiacjoe_overflow_alcove_1, gup_sewer_entry_bowl, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action || total -------------------------++------- Cast: Magic Dart || 49 Searing Ray || 4 Armor: Robe || 1 Dodge: Dodged || 4