Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file.

Game seed: 16573768485681019968

3 ikki the Digger (level 1, -1/11 HPs)
             Began as an Octopode Earth Elementalist on Oct 18, 2022.
             Slain by a jackal (2 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:17 (121 turns).

ikki the Digger (Octopode Earth Elementalist)        Turns: 121, Time: 00:00:18

Health: -1/11      AC:  1    Str:  7    XL:     1   Next: 50%
Magic:  0/3        EV: 13    Int: 17    God:    
Gold:   6          SH:  0    Dex: 12    Spells: 3/4 levels left

rFire   . . .      SeeInvis .   (no weapon)
rCold   . . .      Faith    .   (no shield)
rNeg    . . .      Spirit   .   (helmet restricted)
rPois   .          Reflect  .   (no amulet)
rElec   .          Harm     .   (no ring)
rCorr   .          Rampage  .   (no ring)
Will    .....                   (no ring)
Stlth   +++.......              (no ring)
HPRegen 0.03/turn               (no ring)
MPRegen 0.08/turn               (no ring)
                                (no ring)
                                (no ring)

@: no status effects
A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1,
(nimble swimmer 1), tentacles
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 6 gold pieces.

Inventory:

Potions
 a - a potion of magic
 b - a potion of curing {unknown}


   Skills:
 - Level 2.0 Dodging
 - Level 2.6 Stealth
 - Level 2.0 Spellcasting
 - Level 1.0 Transmutations
 + Level 3.2 Earth Magic


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Sandblast             Erth           24%        2d8       4%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Passwall                 Tmut/Erth      6%         N/A       12%         2
 Scorch                   Fire           2%         2d5       28%         2
 Stone Arrow              Conj/Erth      14%        3d7       30%         3
 Petrify                  Tmut/Erth      8%         N/A       63%         4
 Flame Wave               Conj/Fire      1%         2d4       88%         4
 Summon Cactus Giant      Summ           0%         N/A       100%        6


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are amphibious.
You can wear up to eight rings at the same time.
Your skin changes colour to match your surroundings (Stealth+).
Your rubbery body absorbs attacks. (AC +1, EV +1)
((You are camouflaged when in or above water. (Stealth+)))
You have tentacles for arms and can constrict up to eight enemies at once.

Message History

The blast of sand hits the jackal!
You kill the jackal!
Unknown command.
Casting: Sandblast (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Sandblast (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - jackal
Aim: a jackal (77% to hit)
The blast of sand hits the jackal but does no damage.
A jackal comes into view.
Unknown command.
Casting: Sandblast (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't have enough magic to cast this spell.
Unknown command.
Unknown command.
You closely miss the jackal.
The jackal barks!
You grab the jackal.
You constrict the jackal, but do no damage.
The jackal barely misses you. x2; The jackal bites you. x2
You closely miss the jackal. Your grab misses the jackal.
You constrict the jackal, but do no damage.
The jackal closely misses you. The jackal barely misses you.
You tentacle-slap the jackal but do no damage.
Your grab misses the jackal. You squeeze the jackal.
The jackal is lightly wounded.
You constrict the jackal. The jackal bites you. x2
You closely miss the jackal. You grab the jackal.
The jackal is lightly wounded.
You constrict the jackal. x2
The jackal pauses to sniff the ground.
The jackal escapes! The jackal barely misses you.
The jackal closely misses you. The jackal bites you.
* * * LOW HITPOINT WARNING * * *
You tentacle-slap the jackal but do no damage.
Your grab misses the jackal. You constrict the jackal. The jackal bites you.
* * * LOW HITPOINT WARNING * * *
The jackal bites you.
You die...

              #..
              ..
             ..#
 ..          ..##
 ...   ######...#
 ....  #........#
 ....###...hh...#.#
 ..........@h......
 .........####.....
 ...........#   ###
 .[....#.####
 ..... #..#.#
 ..... ##...+
 .....  ###.#
.#....#####.#
............####


You could see 3 jackals.

Vanquished Creatures
  A hobgoblin (D:1)
  A jackal (D:1)
  A bat (D:1)
3 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | ikki the Octopode Earth Elementalist began the quest for
                  | the Orb.
     0 | D:1      | Reached XP level 1. HP: 11/11 MP: 3/3
   121 | D:1      | Slain by a jackal

Illustrated notes

Levels and vault maps discovered:
D:1:      minmay_arrival_arboretum_small, layout_rooms,
          shapermc_ecumenical_altar_flowoftime

Action                   || total
-------------------------++-------
Melee: Unarmed           ||     7
       Constrict         ||     2
       Tentacles         ||     1
 Cast: Sandblast         ||     6
Armor: Skin              ||     1
Dodge: Dodged            ||     8