Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 3566233109531049702 149 naoky the Changer (level 5, -4/39 HPs) Began as a Merfolk Transmuter on Feb 12, 2023. Slain by a scorpion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:48 (2972 turns). naoky the Changer (Merfolk Transmuter) Turns: 2972, Time: 00:05:49 Health: -4/39 AC: 3 Str: 9 (12) XL: 5 Next: 31% Magic: 6/8 EV: 14 Int: 11 (13) God: Gold: 132 SH: 0 Dex: 19 (20) Spells: 5/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . g - +0 cloak rCorr + Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn l - +6 ring of dexterity MPRegen 0.11/turn p - ring of resist corrosion @: brilliant, lethally poisoned (-4 -> -9), appendages, wereblooded (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 3 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Missiles h - 2 boomerangs n - 5 atropa-tipped darts u - 4 poisoned darts Armour a - a +0 robe (worn) g - a +0 cloak (worn) Jewellery l - a +6 ring of dexterity (left hand) p - a ring of resist corrosion (right hand) r - the amulet "Naseost" {Faith rElec rC- Dex+2 Stlth+} (You took it off a hobgoblin on level 2 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. Wands o - a wand of quicksilver (6) Scrolls e - a scroll of acquirement {unknown} f - 3 scrolls of poison {unknown} i - 3 scrolls of teleportation {unknown} k - a scroll of summoning {unknown} m - 5 scrolls of identify {unknown} Potions b - a potion of lignification c - a potion of degeneration d - 2 potions of brilliance j - a potion of cancellation {unknown} q - a potion of mutation {unknown} s - a potion of ambrosia {unknown} t - a potion of magic {unknown} Skills: + Level 2.7 Fighting + Level 4.2 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting * Level 5.2 Transmutations * Level 0.4 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Beastly Appendage Tmut 38% N/A 3% 1 w - Wereblood Tmut 19% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 11% N/A 26% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 41% 2 Sublimation of Blood Necr 1% N/A 41% 2 Gell's Gravitas Tloc 1% N/A 65% 3 Lesser Beckoning Tloc 1% N/A 65% 3 Teleport Other Tloc 1% N/A 65% 3 Ice Form Ice/Tmut 10% N/A 69% 4 Petrify Tmut/Erth 10% N/A 69% 4 Irradiate Conj/Tmut 5% 3d13 95% 5 Anguish Hex/Necr 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You punch the scorpion, but do no damage. The scorpion is severely wounded. You feel sick. You are no longer poisoned. The scorpion stings you. You closely miss the scorpion. Your headbutt misses the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. You hit the scorpion. Your punch misses the scorpion. The scorpion is almost dead. Your horns disappear. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Wereblood (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your primal bloodlust is almost over. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #.#####.# ....... #..# #.#####.$....... ##.# #................ #.# #######.........## #.# #..........## #.# #.........$.> #.# #........[... #.##########............ ###.........@s.>.........# #...###########........# #...### ##......##.. ###...# #..<....... #.#....# #..##..#### #.####... #..... ## #.# ## #.##..# #.# ...#..## . #.# ### #..# #. You could see a scorpion. Vanquished Creatures An orc priest (D:3) Ijyb (D:3) A gnoll (D:1) An adder (D:2) 3 dart slugs 3 orcs (D:3) 4 ball pythons 3 bats (D:1) 8 endoplasms 2 giant cockroaches 10 goblins 11 hobgoblins 3 jackals (D:2) A kobold (D:1) 2 quokkas A frilled lizard (D:1) 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | naoky the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 58 | D:1 | Reached skill level 3 in Transmutations 62 | D:1 | Reached XP level 2. HP: 11/21 MP: 3/5 607 | D:1 | Reached XP level 3. HP: 8/27 MP: 6/6 904 | D:1 | Reached skill level 4 in Transmutations 1405 | D:2 | Learned a level 2 spell: Wereblood 1553 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 1860 | D:2 | You fall into a shaft and drop 1 floor! 1861 | D:3 | Noticed a scorpion 1918 | D:3 | Noticed Ijyb 1942 | D:3 | Killed Ijyb 2278 | D:3 | Reached skill level 5 in Transmutations 2278 | D:3 | Reached XP level 5. HP: 30/39 MP: 5/8 2638 | D:2 | Identified the amulet "Naseost" {Faith rElec rC- Dex+2 | Stlth+} 2910 | D:2 | Found a faded altar of an unknown god. 2953 | D:3 | Identified the +1 leather armour of the King of the Hill | {Rampage rElec rPois Dex+3} 2972 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, nicolae_titane D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, minmay_goblin_outpost D:3: layout_rooms, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Transmutations | 3 4 5 | 5.2 Dodging | 3 4 | 4.2 Fighting | 2 | 2.7 Unarmed Combat | | 3.2 Spellcasting | | 2.0 Poison Magic | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 72 | 113 || 185 Headbutt | 10 | 19 || 29 Punch | 1 | 2 || 3 Cast: Beastly Appendage | 22 | 18 || 40 Wereblood | 3 | 13 || 16 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Armor: Robe | 12 | 13 || 25 Dodge: Dodged | 27 | 66 || 93