Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 13713470639223697455 124 negi3 the Magician (level 5, -1/38 HPs) Began as a Djinni Fire Elementalist on Oct 9, 2022. Slain by a water moccasin (8 damage) ... in a sewer. The game lasted 00:07:55 (4685 turns). negi3 the Magician (Djinni Fire Elementalist) Turns: 4685, Time: 00:07:55 Health: -1/38 AC: 3 Str: 7 XL: 5 Next: 30% Gold: 202 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . m - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . h - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn l - ring of protection from cold MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 202 gold pieces. Inventory: Hand Weapons m - a +0 dagger of venom (weapon) r - a +1 vorpal mace Missiles p - a throwing net Armour a - a +0 robe (worn) h - a +0 cloak (worn) j - a +0 leather armour of willpower o - the +1 leather armour of Haunted Fun {Drain +Blink rN+++ MP-9} (You found it on level 3 of the Dungeon) rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (-9). +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Jewellery i - an amulet of faith l - a ring of protection from cold (left hand) Wands k - a wand of mindburst (12) Scrolls f - a scroll of teleportation {unknown} g - a scroll of torment {unknown} q - a scroll of blinking {unknown} v - a scroll of noise {unknown} Potions b - 4 potions of curing {unknown} c - 2 potions of mutation d - a potion of ambrosia {unknown} e - 2 potions of cancellation n - a potion of magic {unknown} s - a potion of attraction {unknown} t - a potion of heal wounds {unknown} u - 2 potions of degeneration {unknown} Skills: + Level 2.0 Fighting + Level 3.3 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 c - Conjure Flame Conj/Fire 16% 6-21 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Ensorcelled Hibernat Hex/Ice 32% N/A 5% 2 s - Scorch Fire 32% 2d6 5% 2 z - Sting Tmut/Pois 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. The water moccasin bites you. x2 Your magical contamination has completely faded away. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. Unknown command. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (severely wounded, more vulnerable to fire, ally target, 57% to hit) The sting misses the water moccasin. * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The water moccasin attacks as you move away! The water moccasin closely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... . ... .....############# ......!.........∩# .....####.######## ... #.# . #.# #S# #@# #v# ##.## ##...## ##.....## #...≈...# #..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# You could see a water moccasin (combustible, ally target). Vanquished Creatures 4 gnolls (D:3) 2 adders (D:3) 3 dart slugs 2 orcs (D:3) 8 ball pythons 2 endoplasms 6 giant cockroaches 4 goblins 7 hobgoblins 3 quokkas 6 bats 2 frilled lizards 6 kobolds 4 rats 59 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 75 foxfires A plant (D:3) 77 creatures vanquished. Grand Total: 136 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | negi3 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | negi3 set off with the following spells memorised: Foxfire, | Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 463 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 1355 | D:1 | Found a faded altar of an unknown god. 1356 | D:1 | Noticed a shining eye 1358 | D:1 | Noticed a great orb of eyes 1358 | D:1 | Noticed a shining eye 1358 | D:1 | Noticed a floating eye 1362 | D:1 | Reached skill level 1 in Fighting 1362 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 1362 | D:1 | Learned a level 1 spell: Sting 2821 | D:3 | Identified the +1 leather armour of Haunted Fun {Drain | +Blink rN+++ MP-9} 2999 | D:3 | Reached XP level 4. HP: 27/32 MP: 0/0 3670 | D:3 | Reached XP level 5. HP: 21/38 MP: 0/0 3670 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 4536 | D:4 | Found a glowing drain. 4560 | Sewer | Entered a sewer 4671 | Sewer | Noticed a water moccasin 4685 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, hellmonk_ecumenical_altar_watching_god D:2: layout_basic D:3: layout_loops_corners, serial_bayou_pond_b, lemuel_flame_loot_1 D:4: nicolae_cairo_tiling_large_dashed, layout_loops_ring, fedhas_ov_isle_minmay, nicolae_vehumet_radiance, serial_shops, kennysheep_mini, portal_sewer_entry_a, uniq_sigmund, uniq_duvessa Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.5 Dodging | 3 | 3.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 12 | || 12 Unarmed | 1 | || 1 Dagger | 6 | 3 || 9 Cast: Foxfire | 30 | 25 || 55 Scorch | 18 | 16 || 34 Sting | | 7 || 7 Conjure Flame | | 1 || 1 Use: Scroll | 6 | 1 || 7 Armor: Robe | 7 | 3 || 10 Dodge: Dodged | 39 | 29 || 68