Seeded DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 20230408 (custom seed) 50 powehl the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Apr 8, 2023. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:01:45 (1925 turns). powehl the Conjurer (Deep Elf Conjurer) Turns: 1925, Time: 00:01:45 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 55% Magic: 11/18 EV: 12 Int: 24 God: Gold: 59 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn h - ring of magical power MPRegen 0.16/turn (no ring) @: lethally poisoned (-2 -> -16), very slightly contaminated A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of magical power (left hand) k - a ring of see invisible Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} g - a scroll of blinking {unknown} i - 2 scrolls of noise {unknown} j - 2 scrolls of magic mapping {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of degeneration {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Dazzling Flash Conj/Hex 32% N/A 11% 3 Gell's Gravitas Tloc 3% N/A 32% 3 Lesser Beckoning Tloc 3% N/A 32% 3 Teleport Other Tloc 3% N/A 32% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Message History The shaft crumbles and collapses. A water moccasin comes into view. Found a stone staircase leading up. The magic dart hits the water moccasin! The water moccasin is moderately wounded. The water moccasin hisses angrily. The magic dart hits the water moccasin. The water moccasin is moderately wounded. The magic dart hits the water moccasin. The water moccasin is heavily wounded. The magic dart hits the water moccasin. The water moccasin is heavily wounded. The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. The magic dart hits the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You die... .<.....# #.#....# .......# .......# #......# #......# +S.....# #@.....# #......+ #......# #......# #......# ######## You could see a water moccasin. Vanquished Creatures An adder (D:3) A worm (D:2) A dart slug (D:1) 3 bats 4 endoplasms A goblin (D:2) 6 hobgoblins 9 ball pythons 2 frilled lizards 3 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | powehl the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 17 | D:1 | Found a faded altar of an unknown god. 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 837 | D:2 | Found Ofaniwk's General Store. 933 | D:2 | Reached skill level 5 in Conjurations 1095 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1914 | D:3 | You fall into a shaft and drop 2 floors! 1914 | D:5 | Entered Level 5 of the Dungeon 1917 | D:5 | Noticed a water moccasin 1925 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, ebering_ecumenical_altar_webs, minivault_25 D:2: layout_basic, serial_shops, shop, hangedman_feature_mirror, chequers_serial_rivers_micro_d, hex_intersection, grunt_ministairs_3 D:3: layout_basic, nicolae_overflow_crystal_walls, mainiacjoe_overflow_alcove_4 D:5: layout_gridville, ebering_ghost_sewer_d, minmay_misc_feat_plants, st_stairs_14, nicolae_concentric_dashed_squares_wild, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 | 5.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 68 Dodge: Dodged || 5