Dungeon Sprint DCSS version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 13484101088851819739 25 schets the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Aug 28, 2022. Slain by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:29 (436 turns). schets the Magician (Djinni Conjurer) Turns: 436, Time: 00:00:29 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 0 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands e - a wand of iceblast (8) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.6 Dodging + Level 1.8 Stealth + Level 1.1 Unarmed Combat + Level 5.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Dazzling Flash Conj/Hex 54% N/A 3% 3 d - Fulminant Prism Conj/Hex 13% 3d9 12% 4 e - Iskenderun's Mystic Conj/Tloc 27% 2d7 12% 4 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) The mass of ice explodes! The iceblast engulfs the ogre! The ogre is almost dead. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Cast which spell? (? or * to list) The spell is quite dangerous to miscast (3% risk of failure)! Continue anyway? Okay, then. Unknown command. Unknown command. Casting: Dazzling Flash (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (3% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The ogre is dazzled. The ogre misses you. Unknown command. Unknown command. Unknown command. Unknown command. There is an open door here. Casting: Dazzling Flash (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Dazzling Flash (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Dazzling Flash (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #v.#.)'..# #@O'..#..+ #v.#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (blind, ally target). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Djinni Conjurer began the quest for the Orb. 0 | D | schets set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed Ijyb 16 | D | Killed Ijyb 17 | D | Reached skill level 1 in Unarmed Combat 17 | D | Reached skill level 5 in Spellcasting 17 | D | Reached XP level 2. HP: 18/21 MP: 0/0 17 | D | Reached XP level 3. HP: 21/25 MP: 0/0 17 | D | Learned a level 1 spell: Foxfire 428 | D | Noticed an ogre 436 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.1 Spellcasting | 5 | 5.2 Dodging | | 2.6 Stealth | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Dazzling Flash || 1 Foxfire || 1 Evoke: Wand || 2 Use: Potion || 1 Dodge: Dodged || 7