Dungeon Sprint DCSS version 0.29.0-5-ge4962eb29e (webtiles) character file. Game seed: 13659675708560927277 4 schets the Magician (level 1, -5/25 HPs) Began as a Djinni Conjurer on Aug 29, 2022. Slain by a human (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:28 (256 turns). schets the Magician (Djinni Conjurer) Turns: 256, Time: 00:00:29 Health: -5/25 AC: 2 Str: 6 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 25 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.08/turn h - +6 ring of intelligence MPRegen 0.00/turn (no ring) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Missiles g - 6 stones Armour a - a +0 robe (worn) Jewellery h - a +6 ring of intelligence (left hand) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 1.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 5% 3 d - Fulminant Prism Conj/Hex 12% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (moderately wounded, 100% to hit) The magic dart hits the human. The human is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (moderately wounded, 100% to hit) The magic dart hits the human. The human is heavily wounded. Unknown command. There is an open door here. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (moderately wounded, 100% to hit) The magic dart hits the human. The human is heavily wounded. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human hits you. You hit the human. The human is severely wounded. The human hits you! * * * LOW HITPOINT WARNING * * * You barely miss the human. The human is severely wounded. You hit the human. The human is severely wounded. The human hits you. * * * LOW HITPOINT WARNING * * * You closely miss the human. The human is severely wounded. The human hits you! You die... ▓▓▓▓ ▓<.# ▓..# ▓#'#### ▓.@...# ▓..p..#...~~.. ▓.....#..~~~~♣♣♣ ▓####'#..~≈≈~~~. ▓.....#.~~≈~~~.. ▓..p..#.~≈~~~... ▓.....#.~~~..... ▓'#####......... ▓..p............ You could see a human. Vanquished Creatures 2 endoplasms (D) 2 rats (D) 4 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Djinni Conjurer began the quest for the Orb. 0 | D | schets set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 8 | D | Reached skill level 1 in Fighting 256 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 15 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 1