Dungeon Sprint DCSS version 0.29.0-5-ge4962eb29e (webtiles) character file. Game seed: 5828086866129194808 60 schets the Destroyer (level 4, -2/28 HPs) Began as a Tengu Conjurer on Aug 30, 2022. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:22 (788 turns). schets the Destroyer (Tengu Conjurer) Turns: 788, Time: 00:01:22 Health: -2/28 AC: 3 Str: 10 XL: 4 Next: 6% Magic: 0/11 EV: 12 Int: 23 God: Gold: 20 SH: 0 Dex: 11 Spells: 1/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . h - +0 pair of gloves Will +.... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: beak, talons 3, clever 1, strong-willed 1, strong 1, evolution 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Scrolls g - 2 scrolls of blinking i - a scroll of immolation {unknown} l - a scroll of torment {unknown} m - a scroll of identify {unknown} Potions b - 3 potions of magic c - 2 potions of curing e - a potion of haste f - a potion of berserk rage j - a potion of flight {unknown} k - 4 potions of mutation Skills: + Level 3.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 4.7 Spellcasting * Level 8.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Hex 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 5% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your mind is acute. (Int +4, Str/Dex -1) You are strong-willed. (Will+) Your muscles are strong. (Str +4, Int/Dex -1) You have hidden genetic potential. You expend magic power (3 MP) to strengthen your wands. Message History You erupt in a blast of force! The mystic blast hits the water elemental. The water elemental is heavily damaged. The water elemental is knocked back by the mystic blast. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You see here a wolf skeleton. Unknown command. Unknown command. The water elemental attacks as you move away! The water elemental misses you. The water elemental attacks as you move away! The water elemental hits you. The water elemental attacks as you move away! The water elemental hits you. The water elemental attacks as you move away! The water elemental barely misses you. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (19% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the water elemental! The water elemental is almost destroyed. The water elemental barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. You aren't carrying any items that you can evoke. Unknown command. You feel much better. The water elemental hits you! The water elemental attacks as you move away! The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###†.##.@####...#...### ▓#.....##)E###....# ⌠.# ###..##...##.....# .# #..##....#.÷....# # #..###..##.#.....# #). #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 164 | D | Noticed Jessica 166 | D | Killed Jessica 167 | D | Reached skill level 7 in Conjurations 167 | D | Reached XP level 2. HP: 18/18 MP: 3/7 167 | D | Reached XP level 3. HP: 22/22 MP: 3/9 175 | D | Learned a level 2 spell: Searing Ray 487 | D | Reached skill level 8 in Conjurations 487 | D | Reached XP level 4. HP: 14/28 MP: 4/11 642 | D | Learned a level 4 spell: Fulminant Prism 647 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 662 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 662 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 662 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 663 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 663 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 663 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 663 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 663 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 663 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 773 | D | Noticed a water elemental 788 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.0 Spellcasting | 3 4 | 4.7 Conjurations | 7 8 | 8.2 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 6 | || 6 Searing Ray | 3 | || 3 Iskenderun's Myst | | 3 || 3 Use: Potion | | 3 || 3 Armor: Robe | 1 | || 1 Dodge: Dodged | 2 | 3 || 5