Dungeon Sprint DCSS version 0.29.0-5-ge4962eb29e (webtiles) character file. Game seed: 14514856829587274524 21 schets the Conjurer (level 2, -5/17 HPs) Began as a Tengu Conjurer on Aug 30, 2022. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:37 (459 turns). schets the Conjurer (Tengu Conjurer) Turns: 459, Time: 00:00:37 Health: -5/17 AC: 6 Str: 7 XL: 2 Next: 87% Magic: 7/7 EV: 19 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/8 levels left rFire + + . SeeInvis . (weapon currently unavailable) rCold + + . Faith . (shield currently unavailable) rNeg + + + Spirit . (body armour currently unavailable) rPois ∞ Reflect . (helmet currently unavailable) rElec + Harm . (cloak currently unavailable) rCorr + Rampage . (gloves currently unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (amulet currently unavailable) HPRegen 0.05/turn (ring currently unavailable) MPRegen 0.10/turn (ring currently unavailable) @: wisp-form (expiring), flying A: insubstantial, flying, no casting, tiny, (beak), (talons 3) a: no special abilities You were in the Dungeon. You were an insubstantial wisp. You visited 1 branch Inventory: Armour a - a +0 robe (melded) Scrolls g - a scroll of blinking h - a scroll of vulnerability {unknown} i - a scroll of poison {unknown} Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.1 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.6 Spellcasting * Level 7.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 11% 3 Fulminant Prism Conj/Hex 7% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations You are an insubstantial wisp. Your tiny insubstantial body is highly resistant to most damage types. You are flying. Your equipment is entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. ((You have a beak for a mouth.)) ((You have claws for feet.)) Message History Done waiting. Memorise Searing Ray, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Crazy Yiuf the Enlightened comes into view. He is wielding a +3 quarterstaff of chaos, wearing a +2 cloak of willpower and carrying a wand of polymorph (7). Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos, wearing a +2 cloak of willpower and carrying a wand of polymorph (7) (asleep, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf zaps a wand. You turn into an insubstantial wisp. Your +0 robe melds into your body. You can't do that in your present form. Sorry, you're not good enough to have a special ability. Unknown command. Crazy Yiuf drinks a potion. Crazy Yiuf suddenly seems more resistant. You can't do that in your present form. Sorry, you're not good enough to have a special ability. Unknown command. You see here a human corpse. You can't do that in your present form. Your transformation is almost over. Crazy Yiuf misses you. You touch Crazy Yiuf but do no damage. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf attacks as you move away! Crazy Yiuf misses you. Crazy Yiuf attacks as you move away! Crazy Yiuf closely misses you. Unknown command. Unknown command. Crazy Yiuf attacks as you move away! Crazy Yiuf completely misses you. Crazy Yiuf attacks as you move away! Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You die... ▓▓▓▓ ▓<.# .# ▓..# #.....♣♣ .# ▓#'####......♣ .# ▓.....#....~.♣♣♣♣.# ▓....†#...~~.♣.♣..# ▓.....#..~~~~...♣.+ ▓####'#..~≈≈~~~♣..# ▓.....#.~~≈~~~.gv.# ▓.....#.~≈~~~.....# ▓.....#.~~~.......# ▓'#####...........# ▓........†........# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see Crazy Yiuf (resistant). Vanquished Creatures A human (D) An endoplasm (D) 3 rats (D) 5 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 134 | D | Reached skill level 1 in Fighting 289 | D | Reached skill level 7 in Conjurations 289 | D | Reached XP level 2. HP: 17/17 MP: 1/7 435 | D | Learned a level 2 spell: Searing Ray 437 | D | Noticed Crazy Yiuf 459 | D | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Spellcasting | 3 | 3.6 Conjurations | 7 | 7.0 Dodging | | 2.1 Stealth | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 5 Kick || 1 Peck || 1 Cast: Magic Dart || 10 Use: Potion || 1 Dodge: Dodged || 6