Dungeon Sprint DCSS version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 11740990968061343848 75 schets the Destroyer (level 4, -5/28 HPs) Began as a Tengu Conjurer on Aug 31, 2022. Slain by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:29 (695 turns). schets the Destroyer (Tengu Conjurer) Turns: 695, Time: 00:01:29 Health: -5/28 AC: 5 Str: 7 XL: 4 Next: 31% Magic: 4/12 EV: 12 Int: 20 God: Gold: 34 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . h - +0 cloak rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: engulfed (cannot breathe) A: beak, talons 3, iridescent scales 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 cloak (worn) Scrolls g - a scroll of blinking j - a scroll of poison {unknown} k - 3 scrolls of identify m - a scroll of torment {unknown} Potions b - 3 potions of magic c - a potion of curing d - 3 potions of heal wounds e - a potion of haste f - 3 potions of berserk rage i - 2 potions of mutation l - 2 potions of attraction {unknown} Skills: + Level 3.3 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 5.0 Spellcasting * Level 8.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You are partially covered in iridescent scales. (AC +2) Message History You finish memorising. Spell assigned to 'd'. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! Unknown command. Unknown command. Unknown command. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (moderately damaged, 88% to hit) The searing ray hits the water elemental! The water elemental is heavily damaged. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is severely damaged. The searing ray misses the water elemental. The searing ray hits the water elemental. The water elemental is almost destroyed. You finish channelling your searing ray. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! You die... ▓<.#..'....♣♣♣ ♣.# ▓..#..#......♣ ♣.# ▓#'####....♣♣♣ ♣♣.# ▓.....#....~.♣♣♣..###+#+# ▓.....#...~~.♣♣.♣.#...... ▓.....#.)~~~~♣♣...'.⌠.... ▓####'#..~≈≈~~~.♣.# ▓[....#.~~≈~~~..E.# ▓....)#.~≈~~~..@..# ▓.....#.~~~.......# ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 281 | D | Noticed Jessica 284 | D | Killed Jessica 285 | D | Reached skill level 7 in Conjurations 285 | D | Reached XP level 2. HP: 17/17 MP: 2/7 285 | D | Reached XP level 3. HP: 21/21 MP: 2/9 288 | D | Learned a level 2 spell: Searing Ray 570 | D | Noticed Crazy Yiuf 575 | D | Killed Crazy Yiuf 576 | D | Reached skill level 5 in Spellcasting 576 | D | Reached skill level 8 in Conjurations 576 | D | Reached XP level 4. HP: 28/28 MP: 3/12 655 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 670 | D | Noticed a water elemental 680 | D | Learned a level 4 spell: Fulminant Prism 685 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 695 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.3 Spellcasting | 3 5 | 5.0 Conjurations | 7 8 | 8.6 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 14 | || 14 Searing Ray | 3 | 1 || 4 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Armor: Robe | 2 | || 2 Dodge: Dodged | 2 | || 2