Dungeon Sprint DCSS version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 13813851993509846591 28 schets the Conjurer (level 3, -4/21 HPs) Began as a Tengu Conjurer on Aug 31, 2022. Slain by a human (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:25 (330 turns). schets the Conjurer (Tengu Conjurer) Turns: 330, Time: 00:00:25 Health: -4/21 AC: 2 Str: 7 XL: 3 Next: 12% Magic: 4/9 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/9 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn h - ring of protection from fire MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of protection from fire (left hand) Scrolls g - a scroll of blinking i - a scroll of fear {unknown} Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.3 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.9 Spellcasting * Level 7.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You start resting. Magic restored. You start waiting. Found a scroll labelled PALUSE KOMEE. There is an open door here. Things that are here: a +0 club; a +0 robe i - a scroll labelled PALUSE KOMEE You open the door. Memorise Searing Ray, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is an open door here. A human comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The human shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - human Aim: a human (73% to hit) The searing ray misses the human. (Press . to maintain the ray.) The searing ray hits the human. The human is lightly wounded. The searing ray misses the human. The human completely misses you. The searing ray hits the human. The human is moderately wounded. You finish channelling your searing ray. The human hits you. The human hits you! The human hits you. Unknown command. The human attacks as you move away! The human hits you! * * * LOW HITPOINT WARNING * * * The human attacks as you move away! The human hits you. You die... ▓.....# ▓.....#...~~♣♣♣♣♣.# ▓.....#..~~~~.....+ ▓####'#..~≈≈~~~♣..# ▓....)#.~~≈~~~....# ▓.....#.~≈~~~.....# ▓.....#.~~~.......# ▓'#####...........# ▓........@p.......# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures Jessica (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 130 | D | Noticed Jessica 132 | D | Killed Jessica 133 | D | Reached skill level 7 in Conjurations 133 | D | Reached XP level 2. HP: 17/17 MP: 2/7 133 | D | Reached XP level 3. HP: 21/21 MP: 2/9 311 | D | Learned a level 2 spell: Searing Ray 330 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Spellcasting | 3 | 3.9 Conjurations | 7 | 7.2 Dodging | | 2.1 Stealth | | 2.0 Action || total -------------------------++------- Cast: Magic Dart || 5 Searing Ray || 1 Dodge: Dodged || 1