Dungeon Sprint DCSS version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 11459688740584893502 46 schets the Conjurer (level 3, -4/22 HPs) Began as a Tengu Conjurer on Sept 2, 2022. Slain by a black bear (12 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:35 (878 turns). schets the Conjurer (Tengu Conjurer) Turns: 878, Time: 00:00:35 Health: -4/22 AC: 2 Str: 7 XL: 3 Next: 66% Magic: 4/9 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.7 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 4.3 Spellcasting * Level 7.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. Blink to where? Press: ? - help, Dir - move target, p - black bear As you read the scroll of blinking, it crumbles to dust. You close the door, pushing everything out of the way. You start resting. Magic restored. You start resting. You start resting. You start resting. HP restored. You open the door. The black bear growls angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (86% to hit) The searing ray hits the black bear! The black bear is moderately wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is heavily wounded. The searing ray hits the black bear. The black bear is severely wounded. The black bear goes berserk! The searing ray hits the black bear! The black bear is almost dead. You finish channelling your searing ray. The black bear barely misses you. The black bear completely misses you. The black bear misses you. The black bear bites you! The black bear completely misses you. The black bear claws you. The black bear bites you! Ouch! That really hurt! You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓@▓ ▓h▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ You could see a black bear (berserk). Vanquished Creatures A jelly (D) A gnoll (D) An endoplasm (D) A goblin (D) A hobgoblin (D) A quokka (D) 2 frilled lizards (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 19 | D | Reached skill level 1 in Fighting 20 | D | Reached skill level 6 in Conjurations 200 | D | Noticed a black bear 200 | D | Noticed a jelly 204 | D | Reached XP level 2. HP: 16/17 MP: 7/7 615 | D | Learned a level 2 spell: Searing Ray 618 | D | Reached skill level 7 in Conjurations 618 | D | Reached XP level 3. HP: 4/22 MP: 4/9 878 | D | Slain by a black bear Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Conjurations | 6 7 | 7.8 Spellcasting | 3 4 | 4.3 Dodging | | 2.1 Stealth | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 14 Peck || 5 Kick || 3 Cast: Magic Dart || 5 Searing Ray || 2 Use: Potion || 1 Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 8