Dungeon Sprint DCSS version 0.29.0-7-g18a832c13a (webtiles) character file.

Game seed: 13240907660510085993

129 schets the Destroyer (level 5, -10/30 HPs)
             Began as a Tengu Conjurer on Sept 2, 2022.
             Was an Initiate of Vehumet.
             Mangled by a two-headed ogre
             ... wielding a +0 giant club
              (20 damage)
             ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||").
             The game lasted 00:01:17 (930 turns).

schets the Destroyer (Tengu Conjurer)                Turns: 930, Time: 00:01:18

Health: -10/30     AC:  2    Str: 13    XL:     5   Next: 12%
Magic:  8/12       EV: 15    Int: 19    God:    Vehumet [......]
Gold:   0          SH:  0    Dex: 15    Spells: 1/12 levels left

rFire   . . .      SeeInvis .   j - +2 rapier of Mozxouhe {vorpal, rPois Str+3 Int-2}
rCold   . . .      Faith    .   (no shield)
rNeg    . . .      Spirit   .   a - +0 robe
rPois   +          Reflect  .   (helmet restricted)
rElec   .          Harm     .   (no cloak)
rCorr   .          Rampage  .   (no gloves)
Will    .....      NoTele   +   (boots unavailable)
Stlth   ++........              (no amulet)
HPRegen 0.10/turn               k - +3 ring of strength
MPRegen 0.13/turn               l - +3 ring of dexterity

@: flying quickly and evasively, quick
A: beak, talons 3, nimble flight
a: Renounce Religion


You were in the Dungeon.
You worshipped Vehumet.
Vehumet was noncommittal.
You visited 1 branch
Inventory:

Hand Weapons
 j - the +2 rapier of Mozxouhe (weapon) {vorpal, rPois Str+3 Int-2}
   (You found it in the Dungeon)   
   
   It inflicts extra damage upon your enemies.
   
   Str:       It affects your strength (+3).
   Int:       It affects your intelligence (-2).
   rPois:     It protects you from poison.
Armour
 a - a +0 robe (worn)
Jewellery
 k - a +3 ring of strength (left hand)
 l - a +3 ring of dexterity (right hand)
Wands
 i - a wand of iceblast (9)
Scrolls
 g - 2 scrolls of blinking
 h - 2 scrolls of amnesia
Potions
 b - 5 potions of magic
 c - 5 potions of curing
 d - 3 potions of heal wounds
 e - a potion of haste
 f - a potion of invisibility


   Skills:
 + Level 2.1 Fighting
 - Level 3.4 Dodging
 - Level 2.9 Stealth
 - Level 0.2 Unarmed Combat
 * Level 4.4 Spellcasting
 * Level 11.3 Conjurations


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           94%        2d7       1%          2
c - Fulminant Prism       Conj/Hex       12%        3d9       13%         4
d - Iskenderun's Mystic   Conj/Tloc      25%        2d7       13%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Dazzling Flash           Conj/Hex       50%        N/A       3%          3


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)             

Altars:
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Jiyva
Lugonu


Innate Abilities, Weirdness & Mutations

You have a beak for a mouth.
You have claws for feet.
Your magical nature lets you fly swiftly and evasively.

Message History

Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Unknown command.
This spell is extremely dangerous to cast!
Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 1? 
You start memorising the spell. You continue memorising. x4
You finish memorising. Spell assigned to 'd'.
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Unknown command.
You reach down and open the door.
A two-headed ogre, a troll, an orc warrior, a yak and 2 centaurs come into
view.
Unknown command.
Unknown command.
Aiming: Iceblast
Press: ? - help, Shift-Dir - straight line, f - two-headed ogre
Aim: a two-headed ogre, wielding two +0 giant clubs (asleep)
The mass of ice explodes!
The iceblast engulfs the two-headed ogre!
The two-headed ogre is lightly wounded.
The iceblast engulfs the troll!
The troll is lightly wounded.
The orc warrior shouts! The centaur shouts! x2
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
The spell is extremely dangerous to miscast (13% risk of failure)! Continue
anyway? 
You erupt in a blast of force! The mystic blast hits the troll.
The troll is moderately wounded.
The mystic blast hits the two-headed ogre.
The two-headed ogre is lightly wounded.
The two-headed ogre hits you with a +0 giant club!!
Ouch! That really hurt!
The two-headed ogre hits you with a +0 giant club!!
Ouch! That really hurt!
You die...

笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣
_______'..).[[[.@OTco.Yc
笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣笆凪俣


You could see a two-headed ogre, a yak, a troll, an orc warrior and 2 centaurs.

Vanquished Creatures
  A scorpion (D)
  A hound (D)
  An iguana (D)
  An adder (D)
  A dart slug (D)
  An orc (D)
  A hobgoblin (D)
  2 bats (D)
  A rat (D)
10 creatures vanquished.

Vanquished Creatures (others)
  A fulminant prism (D)
1 creature vanquished.

Grand Total: 11 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D        | schets the Tengu Conjurer began the quest for the Orb.
     0 | D        | Reached XP level 1. HP: 10/10 MP: 4/4
     9 | D        | Reached skill level 6 in Conjurations
   294 | D        | Noticed an iguana
   294 | D        | Noticed a hound
   294 | D        | Noticed a scorpion
   300 | D        | Reached skill level 7 in Conjurations
   300 | D        | Reached XP level 2. HP: 15/15 MP: 4/6
   303 | D        | Reached skill level 9 in Conjurations
   303 | D        | Reached XP level 3. HP: 13/19 MP: 5/8
   309 | D        | Reached skill level 10 in Conjurations
   309 | D        | Reached XP level 4. HP: 13/24 MP: 6/9
   592 | D        | Learned a level 2 spell: Searing Ray
   597 | D        | Learned a level 4 spell: Fulminant Prism
   601 | D        | Killed a scorpion
   602 | D        | Reached skill level 11 in Conjurations
   602 | D        | Gained mutation: Your magical nature lets you fly swiftly
                  | and evasively. [Tengu growth]
   602 | D        | Reached XP level 5. HP: 30/30 MP: 3/12
   876 | D        | Found a snail-covered altar of Cheibriados.
   876 | D        | Found a shadowy altar of Dithmenos.
   876 | D        | Found a white marble altar of Elyvilon.
   876 | D        | Found a blossoming altar of Fedhas.
   876 | D        | Found an opulent altar of Gozag.
   877 | D        | Found a hazy altar of Hepliaklqana.
   878 | D        | Found a viscous altar of Jiyva.
   879 | D        | Found an ancient bone altar of Kikubaaqudgha.
   880 | D        | Found a corrupted altar of Lugonu.
   881 | D        | Found a burning altar of Makhleb.
   882 | D        | Found a sparkling altar of Nemelex Xobeh.
   883 | D        | Found an iron altar of Okawaru.
   884 | D        | Found a stormy altar of Qazlal.
   885 | D        | Found a sacrificial altar of Ru.
   886 | D        | Found a shimmering blue altar of Sif Muna.
   887 | D        | Found a bloodstained altar of Trog.
   888 | D        | Found a hide-covered altar of Uskayaw.
   889 | D        | Found a radiant altar of Vehumet.
   890 | D        | Found an ornate altar of the Wu Jian Council.
   891 | D        | Found a shimmering altar of Xom.
   892 | D        | Found a basalt altar of Yredelemnul.
   893 | D        | Found a glowing silver altar of Zin.
   894 | D        | Found a glowing golden altar of the Shining One.
   897 | D        | Became a worshipper of Vehumet
   911 | D        | Got the +2 rapier of Mozxouhe {vorpal, rPois Str+3 Int-2}
   928 | D        | Learned a level 4 spell: Iskenderun's Mystic Blast
   928 | D        | Noticed a two-headed ogre
   928 | D        | Noticed a troll
   928 | D        | Noticed a centaur
   928 | D        | Noticed an orc warrior
   928 | D        | Noticed a yak
   928 | D        | Noticed a centaur
   930 | D        | Mangled by a two-headed ogre

Illustrated notes

Levels and vault maps discovered:
D:        linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1,
          lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1,
          snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end,
          snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end,
          crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end,
          pan_hell_end]

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Conjurations   |  7  9 10 11 | 11.3
Dodging        |     3       |  3.4
Spellcasting   |        3  4 |  4.4
Fighting       |           2 |  2.1
Stealth        |             |  2.9
Unarmed Combat |             |  0.2

Action                   |  1- 3 |  4- 6 || total
-------------------------+-------+-------++-------
Melee: Unarmed           |    13 |     1 ||    14
       Peck              |     3 |       ||     3
       Kick              |     3 |       ||     3
 Cast: Magic Dart        |     7 |       ||     7
       Fulminant Prism   |       |     1 ||     1
       Searing Ray       |       |     1 ||     1
       Iskenderun's Myst |       |     1 ||     1
Evoke: Wand              |       |     1 ||     1
  Use: Potion            |     1 |       ||     1
Armor: Robe              |     3 |       ||     3
Dodge: Dodged            |     8 |       ||     8