Dungeon Sprint DCSS version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 11786588999793745773 27 schets the Conjurer (level 3, -16/31 HPs) Began as a Tengu Conjurer on Sept 3, 2022. Demolished by an ogre ... wielding a +0 giant club (25 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (264 turns). schets the Conjurer (Tengu Conjurer) Turns: 264, Time: 00:00:30 Health: -16/31 AC: 2 Str: 7 XL: 3 Next: 10% Magic: 0/9 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: berserking, very quick A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing e - a potion of haste Skills: + Level 2.3 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.9 Spellcasting * Level 7.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Unknown command. The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the howler monkey! The howler monkey is heavily wounded. You finish channelling your searing ray. You feel sick. The howler monkey hoots and howls with incredible vigour! The ogre barely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. You feel sick. Unknown command. Unknown command. Unknown command. You feel much better. You feel sick. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. You are no longer poisoned. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓h▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see an ogre and a howler monkey. Vanquished Creatures 2 adders (D) An orc (D) A ball python (D) 2 bats (D) 2 goblins (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 18 | D | Reached skill level 1 in Fighting 21 | D | Reached skill level 6 in Conjurations 27 | D | Reached XP level 2. HP: 9/16 MP: 1/6 251 | D | Learned a level 2 spell: Searing Ray 257 | D | Noticed an ogre 257 | D | Noticed a howler monkey 261 | D | Reached skill level 7 in Conjurations 261 | D | Reached XP level 3. HP: 12/21 MP: 2/9 264 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Conjurations | 6 7 | 7.2 Spellcasting | 3 | 3.9 Dodging | | 2.1 Stealth | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 18 Kick || 6 Punch || 1 Cast: Magic Dart || 6 Searing Ray || 1 Use: Potion || 2 Armor: Robe || 7 Dodge: Dodged || 24