Dungeon Sprint DCSS version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 12786871685780374587 0 schets2 the Magician (level 1, -4/15 HPs) Began as a Djinni Conjurer on Sept 24, 2022. Slain by a neqoxec (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (22 turns). schets2 the Magician (Djinni Conjurer) Turns: 22, Time: 00:00:07 Health: -4/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 18 (19) God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 c - Dazzling Flash Conj/Hex 28% N/A 12% 3 d - Fulminant Prism Conj/Hex 7% 3d7 38% 4 e - Iskenderun's Mystic Conj/Tloc 14% 2d5 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and close the door. There is a staircase leading out of the dungeon here. You reach down and open the door. A merfolk siren comes into view. It is wielding a +0 trident. Found 243 gold pieces. Unknown command. Unknown command. You reach down and close the door. There is a staircase leading out of the dungeon here. You reach down and open the door. 4 neqoxecs come into view. The neqoxec shouts! x4 Found 243 gold pieces. Unknown command. Unknown command. You closely miss the neqoxec. The neqoxec gestures at you. Something tries to feed on your intellect! You hit the neqoxec. The neqoxec is lightly wounded. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! You closely miss the neqoxec. The neqoxec is lightly wounded. The neqoxec hits you. You hit the neqoxec. The neqoxec is lightly wounded. The neqoxec hits you. You hit the neqoxec but do no damage. The neqoxec is lightly wounded. The neqoxec closely misses you. You hit the neqoxec but do no damage. The neqoxec is lightly wounded. The neqoxec hits you. You hit the neqoxec. The neqoxec is lightly wounded. The neqoxec hits you! Ouch! That really hurt! You die... ## ## ##$ .## .. B. # B#. ##. #+# # #.m.##.###s.# #$+.<.+$# #...##@###s.# ##. #3# # # 333 ..##. ### ## You could see 4 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets2 the Djinni Conjurer began the quest for the Orb. 0 | D | schets2 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Noticed a boulder beetle 3 | D | Noticed a boulder beetle 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 11 | D | Noticed a merfolk siren 15 | D | Noticed a neqoxec 15 | D | Noticed a neqoxec 15 | D | Noticed a neqoxec 15 | D | Noticed a neqoxec 22 | D | Slain by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 7 Dodge: Dodged || 1