Dungeon Sprint DCSS version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 13618206189284201240 0 schets2 the Chopper (level 1, -8/28 HPs) Began as a Hill Orc Monk on Oct 2, 2022. Mangled by a merfolk siren ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (12 turns). schets2 the Chopper (Hill Orc Monk) Turns: 12, Time: 00:00:06 Health: -8/28 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of ambrosia d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 3.6 Fighting + Level 4.0 Axes + Level 2.4 Dodging + Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, schets2 the Hill Orc Monk. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You open the door. 4 scorpions come into view. As you close the door, it creaks loudly! There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! Found 243 gold pieces. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! You feel a strong urge to attack something. The merfolk siren closely misses you. There is an open door here. You slash the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren closely misses you. You closely miss the merfolk siren. The merfolk siren is moderately wounded. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! You die... ## # ##.# #+# s# #...##.##s.# #m@.<.+# #...##.##ss# ##.# #+# .# ## # You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets2 the Hill Orc Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 3 | D | Noticed a scorpion 3 | D | Noticed a scorpion 3 | D | Noticed a scorpion 3 | D | Noticed a scorpion 7 | D | Noticed a merfolk siren 12 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Hand axe || 3 Use: Potion || 1 Dodge: Dodged || 2