Dungeon Sprint DCSS version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 4058791548963209817 114 schets2 the Magician (level 5, -2/36 HPs) Began as a Djinni Conjurer on Oct 20, 2022. Slain by a scorpion (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:48 (33 turns). schets2 the Magician (Djinni Conjurer) Turns: 33, Time: 00:00:48 Health: -2/36 AC: 2 Str: 6 XL: 5 Next: 18% Gold: 0 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.00/turn (no ring) @: on berserk cooldown, flying, hasted and slowed A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.3 Fighting + Level 3.1 Dodging + Level 2.2 Stealth + Level 1.7 Unarmed Combat + Level 7.4 Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Dazzling Flash Conj/Hex 80% N/A 1% 3 d - Fulminant Prism Conj/Hex 20% 3d13 3% 4 e - Iskenderun's Mystic Conj/Tloc 40% 2d9 3% 4 f - Necrotise Necr 100% 1d9 1% 1 g - Ensorcelled Hibernat Hex/Ice 80% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Unknown command. The scorpion stings you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (3% risk of failure)! Continue anyway? Okay, then. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (3% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the scorpion! The scorpion is severely wounded. The scorpion is knocked back by the mystic blast. The scorpion slams into the closed door! The scorpion is almost dead. The mystic blast hits the scorpion! The scorpion is heavily wounded. The scorpion is knocked back by the mystic blast. The scorpion slams into the rock wall! The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. You aren't carrying any potions. Unknown command. Blink to where? Press: ? - help, Dir - move target, p - scorpion Found 243 gold pieces. As you read the scroll of blinking, it crumbles to dust. You see here 243 gold pieces. The scorpion attacks as you move away! The scorpion stings you. You die... # ##. #+# #..B##.## #+.<§+ #.B.##.## ##. ##†## # ##s#s## #..#@.# ###s### #+# You could see 2 scorpions. Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets2 the Djinni Conjurer began the quest for the Orb. 0 | D | schets2 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 12 | D | Killed a scorpion 13 | D | Reached skill level 6 in Spellcasting 13 | D | Reached XP level 2. HP: 18/21 MP: 0/0 13 | D | Reached XP level 3. HP: 21/25 MP: 0/0 13 | D | Learned a level 1 spell: Necrotise 13 | D | Reached XP level 4. HP: 26/31 MP: 0/0 20 | D | Killed a scorpion 21 | D | Reached skill level 1 in Unarmed Combat 21 | D | Reached skill level 7 in Spellcasting 21 | D | Reached XP level 5. HP: 9/36 MP: 0/0 21 | D | Learned a level 2 spell: Ensorcelled Hibernation 33 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.2 Spellcasting | 6 7 | 7.4 Dodging | 3 | 3.1 Unarmed Combat | 1 | 1.7 Fighting | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | 8 || 14 Punch | | 1 || 1 Cast: Ensorcelled Hiber | | 2 || 2 Iskenderun's Myst | | 1 || 1 Use: Potion | 1 | 3 || 4 Scroll | | 1 || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 2 | 3 || 5