Dungeon Sprint DCSS version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 12175449854297185331 6 schets2 the Magician (level 2, -1/22 HPs) Began as a Djinni Conjurer on Oct 23, 2022. Was an Initiate of Makhleb. Slain by an air elemental (8 damage) ... while paralysed by an air elemental ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:03 (67 turns). schets2 the Magician (Djinni Conjurer) Turns: 67, Time: 00:01:03 Health: -1/22 AC: 17 Str: 18 XL: 2 Next: 0% Gold: 0 EV: 2 Int: 19 God: Makhleb [......] SH: 0 Dex: 11 rFire + + + SeeInvis . z - +7 Screaming Sword {vorpal, sonic wave} rCold . . . Faith . B - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . g - +5 gold dragon scales rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn w - +6 ring of strength MPRegen 0.00/turn x - +6 ring of strength @: paralysed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +7 Screaming Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. A - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour g - +5 gold dragon scales (worn) B - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery w - a +6 ring of strength (left hand) x - a +6 ring of strength (right hand) Wands p - a wand of mindburst (7) q - a wand of iceblast (6) r - a wand of quicksilver (7) Scrolls f - 4 scrolls of blinking h - 7 scrolls of fog i - 5 scrolls of identify j - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of might Miscellaneous a - a tin of tremorstones (1/2) y - a lightning rod (4/4) Skills: + Level 1.2 Fighting + Level 1.1 Armour + Level 2.6 Dodging - Level 1.5 Stealth + Level 1.1 Shields - Level 3.2 Spellcasting * Level 1.9 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 100% 1 b - Searing Ray Conj 30% 2d5 100% 2 c - Dazzling Flash Conj/Hex 30% N/A 100% 3 d - Fulminant Prism Conj/Hex 7% 3d7 100% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 100% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The mass of ice explodes! The iceblast engulfs the air elemental! The air elemental is heavily damaged. The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. You suddenly lose the ability to move! You can move again. Unknown command. Unknown command. Unknown command. Hit: z) +7 Screaming Sword {vorpal, sonic wave} Press: ? - help, Dir - move target, f/p - air elemental Aim: an air elemental (heavily damaged, about 69% to evade the +7 Screaming Sword) You miss the air elemental. The air elemental is heavily damaged. You block the air elemental's attack. GONNNNG! You block the air elemental's attack. BOUMMMMG! The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. The air elemental hits you. Unknown command. Unknown command. Hit: z) +7 Screaming Sword {vorpal, sonic wave} Press: ? - help, Dir - move target, f/p - air elemental Aim: an air elemental (heavily damaged, about 69% to evade the +7 Screaming Sword) Okay, then. Unknown command. Hit: z) +7 Screaming Sword {vorpal, sonic wave} Press: ? - help, Dir - move target, f/p - air elemental Aim: an air elemental (heavily damaged, about 69% to evade the +7 Screaming Sword) Okay, then. Unknown command. The tremorstone explodes into fragments! The burst of rock shards engulfs the deep elf knight! The burst of rock shards engulfs the air elemental!! The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. You suddenly lose the ability to move! The air elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.[::.▓.....▓ ▓.....▓.:...▓ ▓.....▓.....▓ ▓..e..▓.....▓ ▓..E..▓..©..▓ ▓.e@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a deep elf knight, a deep elf pyromancer and an air elemental. Vanquished Creatures An ufetubus (D) A ball python zombie (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets2 the Djinni Conjurer began the quest for the Orb. 0 | D | schets2 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, Drain} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Found a transporter. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a burning altar of Makhleb. 5 | D | Found an opulent altar of Gozag. 23 | D | Became a worshipper of Makhleb the Destroyer 55 | D | Entered arena 2. 55 | D | Found a transporter. 57 | D | Reached skill level 1 in Fighting 57 | D | Reached skill level 1 in Armour 57 | D | Reached skill level 1 in Shields 57 | D | Reached skill level 1 in Evocations 58 | D | Reached XP level 2. HP: 22/22 MP: 0/0 64 | D | Entered arena 3. 64 | D | Noticed a deep elf knight 64 | D | Noticed an air elemental 64 | D | Noticed a deep elf pyromancer 64 | D | Found a transporter. 65 | D | Paralysed by an air elemental for 1 turns 67 | D | Paralysed by an air elemental for 1 turns 67 | D | Slain by an air elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Armour | 1 | 1.1 Shields | 1 | 1.1 Evocations | 1 | 1.9 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Double sword || 3 Evoke: Wand || 1 Tin of tremorston || 1 Block: Kite shield || 5