Dungeon Sprint DCSS version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 9974059162065499833 0 schets2 the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on Oct 23, 2022. Was an Initiate of Makhleb. Slain by a merfolk ... wielding a +0 trident (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:01 (56 turns). schets2 the Magician (Djinni Conjurer) Turns: 56, Time: 00:01:02 Health: -1/15 AC: 17 Str: 18 XL: 1 Next: 0% Gold: 0 EV: -5 Int: 19 God: Makhleb [......] SH: 24 Dex: 11 rFire + + + SeeInvis . z - +7 Screaming Sword {vorpal, sonic wave} rCold . . . Faith . B - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . g - +5 gold dragon scales rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.05/turn w - +6 ring of strength MPRegen 0.00/turn x - +6 ring of strength @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +7 Screaming Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. A - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour g - +5 gold dragon scales (worn) B - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery w - a +6 ring of strength (left hand) x - a +6 ring of strength (right hand) Wands p - a wand of mindburst (7) q - a wand of iceblast (6) r - a wand of quicksilver (7) Scrolls f - 4 scrolls of blinking m - 7 scrolls of butterflies n - 5 scrolls of identify o - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of might Miscellaneous y - a lightning rod (4/4) Skills: + Level 0.0 Fighting + Level 0.0 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 0.0 Shields + Level 3.2 Spellcasting * Level 0.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 100% 1 b - Searing Ray Conj 30% 2d5 100% 2 c - Dazzling Flash Conj/Hex 30% N/A 100% 3 d - Fulminant Prism Conj/Hex 7% 3d7 100% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 100% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You continue putting on your +5 gold dragon scales. x5 You finish putting on your +5 gold dragon scales. Unknown command. You start putting on your armour. You continue putting on the +18 shield of the Gong {rElec rN+ Will+ EV-5}. x4 You finish putting on the +18 shield of the Gong {rElec rN+ Will+ EV-5}. Unknown command. You drop a +0 robe. Okay, then. You drop a +6 ring of dexterity. x2 You drop a +6 ring of intelligence. x2 You feel stronger. w - a +6 ring of strength (left hand) You feel stronger. x - a +6 ring of strength (right hand) The sword says, "Hi! I'm the Singing Sword!" z - the +7 Singing Sword (weapon) {vorpal, sonic wave} There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! The merfolk throws a boomerang. SHROANNG! You block the boomerang. Found a staff of death and a Fen Folio. Found a transporter. Unknown command. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident The mass of ice explodes! The iceblast engulfs the merfolk! The merfolk is moderately wounded. The iceblast engulfs the merfolk! The merfolk is moderately wounded. The merfolk throws a boomerang. BONNNG! You block the boomerang. The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.m.|.▓ ▓..m..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets2 the Djinni Conjurer began the quest for the Orb. 0 | D | schets2 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, Drain} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found a transporter. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found a burning altar of Makhleb. 7 | D | Found an opulent altar of Gozag. 23 | D | Became a worshipper of Makhleb the Destroyer 55 | D | Entered arena 2. 55 | D | Noticed a merfolk 55 | D | Noticed a merfolk 55 | D | Found a transporter. 56 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Evoke: Wand || 1 Block: Kite shield || 2