Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 6498944449741544247 0 schets3 the Magician (level 1, 0/22 HPs) Began as a Djinni Conjurer on Nov 27, 2022. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (17 turns). schets3 the Magician (Djinni Conjurer) Turns: 17, Time: 00:00:11 Health: 0/22 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: berserking (expiring), flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of digging (4). Ijyb shouts! There is an open door here. Unknown command. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you but does no damage. You closely miss Ijyb. You barely miss Ijyb. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. You barely miss Ijyb. Ijyb hits you but does no damage. You punch Ijyb! Ijyb is moderately wounded. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb closely misses you. You barely miss Ijyb. Ijyb is moderately wounded. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. You hit Ijyb. Ijyb is moderately wounded. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets3 the Djinni Conjurer began the quest for the Orb. 0 | D | schets3 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 17 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 14 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 2