Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 7252670615776081155 9 sjrnf1357 the Insei (level 2, -1/18 HPs) Began as an Octopode Transmuter on Apr 18, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (476 turns). sjrnf1357 the Insei (Octopode Transmuter) Turns: 476, Time: 00:00:36 Health: -1/18 AC: 1 Str: 9 XL: 2 Next: 12% Magic: 1/5 EV: 13 Int: 21 God: Gold: 23 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . c - +6 ring of intelligence rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages (expiring), wereblooded, very slightly contaminated A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Jewellery c - a +6 ring of intelligence (left tentacle) Scrolls b - a scroll of immolation {unknown} Potions a - a potion of lignification Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 1.3 Stealth - Level 3.0 Unarmed Combat + Level 2.2 Spellcasting + Level 2.2 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 b - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 26% 3 Ice Form Ice/Tmut 7% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! One of your tentacles grows a vicious spike. A hobgoblin comes into view. The endoplasm quivers. The kobold shouts! The hobgoblin shouts! The hobgoblin moves out of view. The endoplasm quivers. You tentacle-slap the kobold. You grab the kobold. The kobold is heavily wounded. You constrict the kobold. The kobold hits you with a +0 dagger. You tentacle-slap the kobold but do no damage. You pierce the kobold. You kill the kobold! The endoplasm freezes you. You are frozen. The endoplasm attacks as you move away! The endoplasm barely misses you. You see here a ball python corpse. Your transformation is almost over. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Wereblood. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. You pierce the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Casting: Wereblood (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.. ##.## # #.. #.# # ##..##############.# # #...............##.# # #....#†..>.†.......#### #.g..#J#####..P♣..#.... #.#.)#g# #..P♣..#.### # #J.#J# ##..♣P...# #..#@# #..P♣...# #..#.# ##......# #..#.# ...#..# ...#.# #......# #.##.# ### #### #.# ..# ### You could see 2 endoplasms and a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjrnf1357 the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 297 | D:1 | Reached skill level 1 in Stealth 381 | D:1 | Reached XP level 2. HP: 15/18 MP: 3/5 392 | D:1 | Learned a level 2 spell: Wereblood 476 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring, serial_park_tiny_2, serial_bayou_ford_a Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.3 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.2 Transmutations | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 21 Kick || 6 Constrict || 5 Tentacles || 1 Cast: Beastly Appendage || 6 Wereblood || 1 Stab: Sleeping || 4 Armor: Skin || 1 Dodge: Dodged || 9