Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. val the Chiller (Human Ice Elementalist) Turns: 295, Time: 00:15:01 Health: 9/19 AC: 5 Str: 8 XL: 2 Next: 10% Magic: 1/5 EV: 10 Int: 15 God: Gold: 16 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 16 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Missiles h - a stone Armour a - a +0 robe c - a +0 ring mail (worn) Scrolls g - a scroll of identify Potions b - a potion of magic e - a potion of might f - a grey potion Skills: + Level 0.4 Armour + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.2 Ice Magic You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 12% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 34% 3 Ozocubu's Armour Ice 14% N/A 34% 3 Hailstorm Conj/Ice 7% 3d4 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your magical contamination has completely faded away. You have reached level 2! An endoplasm comes into view. You see here 4 gold pieces. You now have 16 gold pieces (gained 4). Found a stone. You see here a fizzy blue potion. It was a potion of heal wounds. You feel much better. The endoplasm quivers. The endoplasm freezes you. You are frozen. Casting: Freeze (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. You see here a stone. h - a stone Save game and exit? Okay, then. Unknown command. Saving game... please wait. #.......##..#.# #.......##....# #######.###.#.# #.###.#.# #.......# .....###.### .###. #.# .###.###.# .......@.# .###.##### There are no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | val the Human Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 Illustrated notes Action || total -------------------------++------- Melee: Spear || 10 Unarmed || 3 Punch || 1 Cast: Freeze || 8 Use: Potion || 3 Scroll || 1 Armor: Ring mail || 9 Dodge: Dodged || 8