Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 14100146847842369536 67 yamato the Grave Robber (level 4, -3/25 HPs) Began as a Vampire Necromancer on Sept 12, 2022. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:04 (1588 turns). yamato the Grave Robber (Vampire Necromancer) Turns: 1588, Time: 00:05:05 Health: -3/25 AC: 4 Str: 7 XL: 4 Next: 0% Magic: 5/7 EV: 12 Int: 19 God: Gold: 96 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis + h - +0 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . l - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) k - a +0 dagger Armour a - a +0 robe (worn) l - a +1 helmet (worn) Wands c - a wand of roots (7) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing Skills: * Level 1.0 Fighting * Level 0.2 Short Blades * Level 0.5 Armour * Level 2.6 Dodging * Level 3.5 Stealth * Level 2.2 Spellcasting + Level 0.1 Hexes * Level 5.1 Necromancy + Level 0.1 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 84% 1d8 1% 1 b - Ensorcelled Hibernat Hex/Ice 4% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Passwall Tmut/Erth 1% N/A 26% 2 Swiftness Air 2% N/A 45% 3 Petrify Tmut/Erth 2% N/A 86% 4 Agony Necr 21% N/A 50% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Statue Form Tmut/Erth 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You completely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You bite Terence, but do no damage. Terence is heavily wounded. Terence closely misses you. You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence. Your bite misses Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... .......# ....... #...#### ....... .......+ ....... #...#### ....... ##.## .......## #.# #........# #.# #.# #.# ##.# #.##+# #@# #..# #.##.###@######. #.## #.##............ #.# #.##..##.####### #.# #.#...##.# #.# ###......#.# #.# #..........# #.#####.......#### #.........##.## ############.# You could see Terence. Vanquished Creatures Jessica (D:2) A dart slug (D:1) 8 ball pythons 5 bats 3 endoplasms (D:1) 2 giant cockroaches 3 goblins (D:1) 3 hobgoblins (D:1) 2 frilled lizards 3 kobolds A rat (D:1) 32 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) An endoplasm (D:1) 3 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yamato the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 425 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 634 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 634 | D:1 | Reached XP level 3. HP: 10/25 MP: 1/6 807 | D:1 | Found a faded altar of an unknown god. 816 | D:1 | Reached skill level 5 in Necromancy 1056 | D:2 | Noticed Jessica 1063 | D:2 | Killed Jessica 1064 | D:2 | Reached skill level 1 in Fighting 1546 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/7 1569 | D:2 | Noticed Terence 1588 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_ring, ebering_ecumenical_altar_mist D:2: layout_loops_corners, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.1 Fighting | 1 | 1.0 Short Blades | | 0.2 Armour | | 0.5 Dodging | | 2.6 Stealth | | 3.5 Spellcasting | | 2.2 Hexes | | 0.1 Ice Magic | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 60 | 13 || 73 Bite | 5 | 2 || 7 Cast: Necrotise | 22 | 3 || 25 Ensorcelled Hiber | 7 | || 7 Abil: Exsanguinate | 1 | || 1 Use: Scroll | 5 | || 5 Potion | 5 | || 5 Stab: Sleeping | 9 | || 9 Armor: Robe | 24 | 1 || 25 Dodge: Dodged | 39 | 5 || 44