Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7873250698874090044 32 Hiroshi the Vexing (level 3, -7/27 HPs) Began as a Formicid Hexslinger on Dec 13, 2024. Mangled by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (371 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 371, Time: 00:01:00 Health: -7/27 AC: 2 Str: 12 XL: 3 Next: 42% Magic: 0/5 EV: 11 Int: 12 God: Gold: 28 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of noise {unknown} f - a scroll of torment {unknown} g - a scroll of teleportation {unknown} Potions d - 2 potions of magic {unknown} h - a potion of cancellation {unknown} i - a potion of mutation {unknown} Skills: * Level 1.7 Fighting * Level 1.0 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.6 Spellcasting * Level 4.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence screams, "I hate armataurs! They have no honour!" You shoot a sling bullet. The sling bullet closely misses Terence. A giggling sprite leaps out and doodles on Terence's face. Terence is moderately wounded. The jinxing sprites lose interest in you. Terence closely misses you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You shoot a sling bullet. The sling bullet completely misses Terence. Terence seems less drained. Terence hits you with a +0 mace! x2 * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence closely misses you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." ##.###.##..)..... #.# #.###.###### #.# #.##### #.# #...# #.# ###.# ## #.# ###.######## #. ..# #......<.... { #?######........... #.@...).....####### #...@...####..# .....#..##.# #..# #.## #<.##.# #..# # #...... #.># #....... ...# ...##....##.# ###.#.....##.# You could see Terence. Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) 4 goblins (D:1) 4 hobgoblins 3 quokkas (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 20 | D:1 | Found Bexaoje's Assorted Antiques. 93 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 96 | D:1 | Learned a level 2 spell: Jinxbite 261 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 280 | D:1 | Reached skill level 1 in Long Blades 298 | D:2 | Reached skill level 4 in Hexes 361 | D:2 | Noticed Terence 369 | D:2 | HP: 1/27 [Terence/+0 mace (10)] 371 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms, serial_shops, shop, minmay_misc_feat_hallway D:2: layout_loops_ring, grunt_ministairs_8, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Long Blades | 1 | 1.0 Hexes | 4 | 4.0 Fighting | | 1.7 Ranged Weapons | | 2.0 Spellcasting | | 1.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 50 Cast: Jinxbite || 3 Ability: Dig || 1 Armour: Robe || 10 Dodge: Dodged || 7